Star Trek
Buy
Forks
A version of Star Trek ported by Dave Matuszek, Paul Reynolds and Richard Cohen for the CDC 6400/6600 computer systems at the University of Texas. Unlike the version published by David Ahl in BASIC, this version was written independently in FORTRAN, however many of the changes in this version would go on to influence subsequent versions along side the more accessible version found in Ahl's book.
A 'Star Trek' variant originally written by Bob Leedom in BASIC for the Data General Nova minicomputer, adding many new features that would be included in most port from then on, including moving enemy ships, navigation, and an expanded 64x64 grid space. This version later became well known when the code was found and published by David Ahl in his 1978 edition of 'BASIC Computer Games'.
Part of collection:
Super Star Trek
A version of Star Trek ported by Dave Matuszek, Paul Reynolds and Richard Cohen for the CDC 6400/6600 computer systems at the University of Texas. Unlike the version published by David Ahl in BASIC, this version was written independently in FORTRAN, however many of the changes in this version would go on to influence subsequent versions along side the more accessible version found in Ahl's book.
Star Trek is a text-based strategy video game based on the Star Trek television series (1966–69) and originally released in 1971. In the game, the player commands the USS Enterprise on a mission to hunt down and destroy an invading fleet of Klingon warships. The player travels through the 64 quadrants of the galaxy to attack enemy ships with phasers and photon torpedoes in turn-based battles and refuel at starbases. The goal is to eliminate all enemies within a random time limit.
Could be interesting
Reboot is an expansion pack for the critically acclaimed Space Rangers 2: Rise of the Dominators. It adds new missions, equipment, maps, and other additional content to the original game.
X2: The Threat is of a new generation of space simulator games where you play the role of Julian Gardna who continues the story set by X: Beyond The Frontier. The updated graphics engine gives the universe a fresher feel with newly designed ships and stations adding to the complexity of the universe.
Massive Assault: Phantom Renaissance is the sequel to highly acclaimed turn-based strategy game Massive Assault. Massive Assault: Phantom Renaissance features a renewed global conflict between the Free Nations Union and Phantom League in distant space colonies. The game is based on the Massive Assault’s original "Secret Allies" concept, acknowledged by the press and the players as innovative and easy to learn and hard to master one and in many respects rejuvenating turn-based genre.
Early 4X game set in space.
OGame is a strategy game set in space, with thousands of players from across the world competing at the same time. You only need a regular web browser to play. You start out with just one undeveloped world and turn that into a mighty empire able to defend your hard earned colonies. Create an economic and military infrastructure to support your quest for the next greatest technological achievements. Wage war against other empires as you struggle with other players to gain the materials. Negotiate with other emperors and create an alliance or trade for much needed resources. Build an armada to enforce your will throughout the universe. Hoard your resources behind an impregnable wall of planetary defences. Whatever you wish to do, OGame can let you do it. Will you terrorize the area around you? Or will you strike fear into the hearts of those who attack the helpless?
Stars in Shadow is a turn-based 4X strategy game and a vivid tribute to the genre classics. Compete with alien factions to explore and colonize nearby starsystems, build fleets to defend against rivals, negotiate or conquer them. Win by unifying the galaxy, through diplomacy or force.
Battle it out on the proving grounds and get ready for Future Wars. Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.
Spaceward Ho! is a turn-based science fiction computer strategy game that was written by Peter Commons, designed by Joe Williams (Joedelta) and published by Delta Tao Software. The first version was released in 1990, and further upgrades followed regularly; the current version, 5.0.5, was released on July 8, 2003. It has received wide recognition in the Macintosh community, for example being inducted into the Macworld Game Hall of Fame. Spaceward Ho! can be categorized in the 4X game genre (eXplore, eXpand, eXploit, eXterminate) with a theme of galactic conquest. It took many elements of its design from the earlier Reach for the Stars, but expanded on many of that game's basic themes while taking advantage of the larger memory and better graphics available on the Mac platform.
Embark upon a galactic journey to settle in an unexplored galaxy in this online space strategy game that will require every bit of your wit. Build ships, establish bases, join a clan, engage in coop or solo strategic battles, and discover uncharted systems in this Homeworld-bound space adventure. Battle strategy is key to victory. Command your faction’s fleet and immerse yourself in a dynamic, real time space battle. Take control of spaceship carriers, interceptors, and destroyers to outmaneuver opponents in exciting sci-fi gameplay. Employ strategic battle tactics to gain the upper hand and command your space team to victory.
Will you save your fellow humans, or destroy them as planet Earth? Impossible dilemmas and branching narratives create countless paths through cataclysmic disasters. Work with and against your friends in this 1v5 serious party game.