World Circuit Series

28.02.1991
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World Circuit Series is a racing game developed and published by Konami, released in Japan in 1991.

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F-1 Spirit

28.02.1991

World Circuit Series is a racing game developed and published by Konami, released in Japan in 1991.

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10.10.2023

Out-build the competition in the new career. Race your friends in adjudicated multiplayer events. Compete in over 500 cars on world-famous tracks with cutting-edge AI, advanced physics, tire and fuel strategy, and driver and safety ratings.

15.07.1994

Super F1 Circus 3 is a 1994 Formula One racing game and the third of Cream/Nichibutsu's F1 Circus games for the Super Famicom. It focuses on the 1993/94 season and recreates circuits from sixteen different countries. The game offers a "quick race" mode that randomly picks a track and avoids the majority of the simulation elements. The game sits between Super F1 Circus 2 and Super F1 Circus Gaiden in the series. As with its predecessors, it has licenses from FOCA (the Formula One Constructors Association) and Fuji TV (the TV station that covers F1 in Japan) that allow it to depict actual teams/drivers from the Formula One World Championship. It was never released outside of Japan.

14.06.2018

Wreckfest is a racing and vehicular combat game centered on demolition derbies and banger racing, with a focus on realistic physics and location-based vehicle damage that changes how cars handle as they take hits. Before an event, players pick a car, adjust assists such as transmission type and braking aids, and can buy, customise, and upgrade vehicles. Races reward a balance of defensive driving and aggressive tactics like ramming and shunting rivals into barriers. The game offers career, multiplayer, and custom event play, and is regarded as a spiritual successor to the FlatOut series.

29.07.1993

Super F1 Circus 2 is a Formula One racing game that allows the player to join any team in the 1993 Formula One season and take part on sixteen different circuits all over the world. They can also configure the load-out for the F1 vehicle. It is the second official F1 Circus game for the system, though technically the third due to 1992's Super F1 Circus Limited. Overall it is the eighth F1 Circus game.

26.05.2005

Genki's racing games have typically fallen into the Shutokou Battle series, a collection of late-night racing games that put you on the highways surrounding Tokyo. The company's latest PS2 racer, Racing Battle: C1 Grand Prix, maintains many of the same gameplay mechanics that Genki's other games contain, but this time it takes the cars off of the streets and drops them onto proper racetracks. Racing Battle will contain licensed cars. The version on display only has a handful, including an RX-7, a Supra, an Integra, an Impreza, and an S2000. The car models in the game look decent. They're nice and smooth, but they don't seem to be quite as detailed as the car models in some other comparable racing games. Like most other racing games, Racing Battle has multiple camera angles. But the first-person angle is pretty interesting. From this view, you get indicators that show how hard you're steering, accelerating, or braking. You also get a second, TV-style camera angle in a small window at the top of the screen. This is cool because it gives you a good idea of what's going on near your car. It's easy to see cars coming up behind you with this view and more effective than a standard rearview mirror. The gameplay in Racing Battle is roughly the same as what Genki has done with Shutokou and Kaido Battle series. Each car is associated with a fighting gamelike life meter, and the car in second place constantly loses pieces of its life meter. When one car runs out of "health," the race ends and a winner is declared.

09.12.2004

It is a racing game developed by Tamsoft and published by D3 Publisher for the PlayStation 2. In the game, the player actually escapes from Nagoya to Tokyo on the Tomei Expressway over a period of four hours, while collecting evidence to expose the corruption of a rogue politician.

24.07.1992

Super F1 Circus is a F1 racing game from Cream and Nichibutsu (Nihon Bussan) and the first Super Famicom entry in the F1 Circus entry, which originated on the PC Engine (Turbografx-16) and Famicom. It is sponsored by Team Lotus, a former racing company associated with Formula 1 as well as many other racing leagues that has recently come back into being. The game is a traditional top-down racing game that emphasizes sim elements, such as selecting the car's various parts and ensuring that the rules of the race are followed. If the player causes too many infractions, or too much damage is caused to six vital instruments on the car, they will be forced out of the race. As well as the other games in the F1 Circus series, Super F1 Circus would receive numerous direct sequels of its own. Super F1 Circus Limited came out later the same year.

07.07.1995

Super F1 Circus Gaiden is a "behind the exhaust" car racing game from Cream and Nichibutsu and the fifth and final Super Famicom game in the F1 Circus series, as well as the final game in that franchise overall. The player competes for a chance to enter Formula 1 tournaments, but in the single-player mode must first graduate from GT (Group B) racing and Group C racing by completing races in those cars. In the multiplayer and time trial modes the player can choose any car category. The game has the standard assortment of customization options for their vehicles before starting a race, as well a number of different international tracks and race car drivers. Players have to be wary of taking too damage from collisions while racing, otherwise they will have to retire from the race early.

22.04.1994

F-1 Grand Prix Part III is a Racing game, developed and published by Video System, which was released in Japan in 1994.

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