The Ghoul's Forest 3

28.06.2007
Genre:
The Ghoul's Forest 3 is the final single player WAD in the series of The Ghoul's Forest. Ghoul 3 has four ghouls which you have to kill (rather than one) before they kill you. Standing around and shooting at it or running around the outside won't work any more as they all have different attack patterns. Ghoul 3 plays like Ghoul 2. You start in the center of the forest with a camp fire. The fire goes out and one of three Ghoul's appear and start to hunt. Sjas, the ghostly face from Ghoul 2, Jitterskull, a huge skull with a strange movement pattern and a charge attack, or The Creeper, a shadowy figure which pops up in your face up close.
You're a hunter. And a damn good one at that. You've slain beast after beast and have won award after award for your accomplishments in the wilderness. Your home town sees you as a hero, but it is not enough for you. When you hear of a man being executed for scaring the public with foolish lies of a screaming monster in the forbidden forest, you begin to wonder. Perhaps there was more to the forbidden forest than people said? You recklessly take your bow and head out, with thoughts of the ultimate prize. You search all day for the beast, but find nothing. Disappointed, you give up and make camp. A few hours into the night a strange noise awakens you. You swiftly grab your bow and start to realize that this challenge has turned into a fight for survival!

Parent game

30.09.1994

Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players battling through Earth after it has been invaded by demonic forces. Gameplay remains similar to its predecessor, featuring fast-paced combat, maze-like levels, and an array of weapons, including the introduction of the powerful Super Shotgun. Doom II also adds new enemy types, such as the Arch-vile and the Mancubus, increasing the game's challenge. Initially released for MS-DOS, Doom II has since been ported to numerous platforms, becoming a cornerstone of the FPS genre.

Part of collection:
The Ghoul's Forest

28.06.2007

The Ghoul's Forest 3 is the final single player WAD in the series of The Ghoul's Forest. Ghoul 3 has four ghouls which you have to kill (rather than one) before they kill you. Standing around and shooting at it or running around the outside won't work any more as they all have different attack patterns. Ghoul 3 plays like Ghoul 2. You start in the center of the forest with a camp fire. The fire goes out and one of three Ghoul's appear and start to hunt. Sjas, the ghostly face from Ghoul 2, Jitterskull, a huge skull with a strange movement pattern and a charge attack, or The Creeper, a shadowy figure which pops up in your face up close.

30.09.2006

Like the first, you are stranded in the middle of a dark forest with a monster somewhere. A monster you must kill. This time it is a little different however, and a lot harder. You only have a super shotgun to kill the Ghoul and ammo for the shotgun is scattered around the forest. You start in the middle this time and the Ghoul comes from the outside area. The new Ghoul "Sjas" is faster, hardly visible and will kill you in a single melee attack. He also teleports away when hit. You must rely on sound to defeat him as the only way of knowing if he is near is by his signature screaming sound. The Ghoul's Forest 2 gained much more attention than the first wad of the series. It inspired many people to make spin-offs, maps and even their own "non-ghoul" horror wads.

27.02.2005

The Ghoul's Forest is a old WAD created by Cutmanmike. It features a large open area with a few weapons, extremely limited ammo , and one very fast monster. The idea is to kill the monster to unlock the exit to escape. However the monster is extremely hard to hit and moves at lightning fast speed. If you do nothing "Choke" will bite you to death in seconds. Killing the monster allows the exit switch to raise from the ground, but due to a bug the level can be exited at any time. Originally the WAD used DEHACKED to create the monster but was updated with DECORATE support. The Ghoul's Forest was intended as a small joke to scare a handful of players. However it gained enough attention, when it was uploaded to idgames, to gain a sequel.

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