PlayStation Move Heroes

22.03.2011
Critic 60/100
The game offers both single-player and two-player cooperative multiplayer modes as players progress through a series of levels. Featuring six playable characters—Ratchet, Clank, Jak, Daxter, Sly Cooper, and Bentley—the game comprises a total of 50 levels categorized into five "archetypes", five weapon classes, and four environments. These environments include Paris from Sly Cooper & Bentley, Metropolis City on Kerwan from Ratchet & Clank, Haven City from Jak and Daxter, and Planet X, an original game-created environment. Players have the flexibility to choose their character for each level, with each character offering a distinct gameplay style and potential advantages on specific levels. In cooperative play, the second player assumes the role of the first player's sidekick character. For instance, if the first player selects Jak, the second player automatically becomes Daxter. The five weapon classes—Disc, Whip, Bowling, Projectile, and Melee—each bring a unique gameplay element. The Disc is thrown akin to a frisbee, with players controlling its navigation remotely using the Move controller to achieve objectives like hitting moving targets. The Whip is operated via the Move controller with 1-to-1 movement. Bowling functions similarly to the Disc, where players throw a bowling ball and guide it using the Move controller. Projectiles involve various guns and weapons, such as grenade launchers. Melee utilizes each character's distinctive weapons—Sly's cane, Ratchet's wrench, or Jak's gunstaff—to engage enemies in a manner reminiscent of their original games.
After an evil force has stolen entire chunks of the hero's home worlds and enslaved a race of peaceful space creatures, the heroes find themselves locked in a struggle for their survival

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Part of franchise:
Ratchet & Clank (last 3 games)

17.09.2024

A port of Secret Agent Clank, a platform video game developed by High Impact Games and published by Sony Computer Entertainment, released for the PlayStation Portable (PSP) in 2008. In the game, Clank dons his "Secret Agent Clank" persona, which was previously seen in brief TV show segments within the main series. The story revolves around Clank working to clear Ratchet's name after Ratchet is framed for a crime he did not commit. The gameplay diverges from the traditional Ratchet & Clank format, focusing more on stealth and gadget-based play, though it retains the series' trademark humour and style. The port is enhanced with up-rendering, rewind, quick save, and custom video filters.

16.07.2024

A port of Ratchet & Clank: Size Matters, originally released on the PSP, enhanced with up-rendering, rewind, quick save, and custom video filters. The story is about Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.

11.06.2021

Blast your way through an interdimensional adventure with Ratchet and Clank. This edition includes the Carbonox Armor from 2003's Ratchet & Clank: Going Commando and the Pixelizer weapon, which appeared in the 2016 Ratchet & Clank.

Part of franchise:
Jak and Daxter (last 3 games)

18.06.2024

A port of Daxter, enhanced with up-rendering, rewind, quick save, and custom video filters. The game was originally released in 2006 as a spin-off of the Jak and Daxter series.

19.03.2024

A port of Jak and Daxter: The Lost Frontier, enhanced with up-rendering, rewind, quick save, and custom video filters. The game was originally released in 2009 as the sixth and final game in the Jak and Daxter series. The player assumes the role of Jak, the angst-ridden hero enhanced by his exposure to Light and Dark Eco. When their world begins to run out of Eco, Jak and Keira travel to the edge of the world in search of the ancient Precursor machinery that could reverse the planet's decline. They're not the only interested factions out on the Brink, however; Jak must contend with Sky Pirates while struggling to control his own Eco powers.

06.12.2017

The Jak and Daxter Bundle is a compilation of the first four main instalments in the Jak and Daxter series: The Precursor Legacy, Jak II: Renegade, Jak 3, and Jak X: Combat Racing.

Part of franchise:
Sly Cooper (last 3 games)

11.06.2024

A port of Sly Cooper and the Thievius Raccoonus, enhanced with up-rendering, rewind, quick save and custom video filters.

05.02.2013

Sly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.

22.03.2011

The game offers both single-player and two-player cooperative multiplayer modes as players progress through a series of levels. Featuring six playable characters—Ratchet, Clank, Jak, Daxter, Sly Cooper, and Bentley—the game comprises a total of 50 levels categorized into five "archetypes", five weapon classes, and four environments. These environments include Paris from Sly Cooper & Bentley, Metropolis City on Kerwan from Ratchet & Clank, Haven City from Jak and Daxter, and Planet X, an original game-created environment. Players have the flexibility to choose their character for each level, with each character offering a distinct gameplay style and potential advantages on specific levels. In cooperative play, the second player assumes the role of the first player's sidekick character. For instance, if the first player selects Jak, the second player automatically becomes Daxter. The five weapon classes—Disc, Whip, Bowling, Projectile, and Melee—each bring a unique gameplay element. The Disc is thrown akin to a frisbee, with players controlling its navigation remotely using the Move controller to achieve objectives like hitting moving targets. The Whip is operated via the Move controller with 1-to-1 movement. Bowling functions similarly to the Disc, where players throw a bowling ball and guide it using the Move controller. Projectiles involve various guns and weapons, such as grenade launchers. Melee utilizes each character's distinctive weapons—Sly's cane, Ratchet's wrench, or Jak's gunstaff—to engage enemies in a manner reminiscent of their original games.

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