Nuclear Titbit 2
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Part of collection:
Titbit
(last 3 games)
Russian adventure point & click game. The second game released by Buka Entertainment under the brand name "Byaka" ("Бяка"), specially created for this kind of games. The idea and scenario of the game belong to Daniil Shepovalov.
Russian action FPS game. The idea and script of the game belong to Daniil Shepovalov.
Russian arcade game. A version of the game, which is not an adventure or a sequel, released by Russobit Publishing. The idea and scenario of the game belong to Daniil Shepovalov. In 2004 the game won the Gameland Awards in the category "Best Quest of 2004",
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You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
Borderlands 3 is a first-person looter shooter set seven years after the events of Borderlands 2. Players select one of four new Vault Hunters and travel across multiple planets to stop Troy and Tyreen Calypso, twin cult leaders seeking to harness the power of alien Vaults scattered throughout the galaxy. The game features procedurally generated weapons, cooperative multiplayer for up to four players, expanded skill trees with multiple action skills per character, and new traversal mechanics including sliding and mantling.
2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.
Set in the same beloved universe as Torchlight I and II, this shared-world action-RPG brings back many of the franchise's signature features and mechanics that captured the hearts of ARPG fans around the world. In true Torchlight style, players will team up with friends and devoted pets to hack and slack their way through a vibrant world, discover ancient ruins of lost civilizations and brave dungeons filled with riches and dangerous creatures.
Pikuniku is a puzzle and adventure game set in a colorful world. The player controls Piku, a small red creature, guiding him through levels and solving puzzles that mostly involve kicking and pushing objects onto switches to open the way forward. Piku can lasso his legs to swing from hooks and zip lines, curl into a ball to roll, ride minecarts, and travel through pipes to reach new areas. Along the way the player meets villagers to talk with and can spend coins earned in levels on items such as hats. A local co-op mode lets a second player control a similar orange creature named Niku across a set of cooperative levels.
When the going gets tough, the tough don't quit! From the creators of the brutal and beloved Flash series enjoyed by millions of players worldwide comes the latest installment of hardcore, twitch-based platforming.
A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...
You control Satsuki Kiryuin as the main protagonist of this game and proceed along with the story while battling against various characters. All scenarios are completely new and fully supervised under the watchful eyes of the original scenario-writer, Kazuki Nakashima. You will be experiencing the story unfold from the perspective of Satsuki Kiryuin, the rival of the original series' protagonist Ryuko.
An Adventure RPG in comic book style with an island setting of treasure chests and waterfalls, Tanzia combines elements of favorite classic RPGs in an open 3D world of magic and monsters.
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.