Kingdom Under Fire: Circle of Doom
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Part of collection:
Kingdom Under Fire
(last 3 games)
Kingdom Under Fire II merges real-time strategy (RTS), role-playing game (RPG) and massively multiplayer online game (MMO) genres - the game is to have a single player, and online multiplayer mode. The game follows on chronologically from Kingdom Under Fire: Circle of Doom, and is the first RTS game set in the Kingdom Under Fire universe to be released since the 2005 Kingdom Under Fire: Heroes. The game was announced in January 2008, and has been subject to delay and changes to release platforms; A closed beta-test began in December 2011 in South Korea. In November 2013, the developers announced that a version for the PlayStation 4 was in development.
Age of Storm: Kingdom Under Fire Online is an MOBA title set in the Kingdom Under Fire universe.
Kingdom Under Fire: Circle Of Doom is the fourth installment in the Kingdom Under Fire series and the first released for the seventh generation of consoles. Chronologically the game's story follows Kingdom Under Fire: The Crusaders released in 2004. Unlike the previous Kingdom Under Fire games in the series, Circle of Doom's lacks the real-time strategy elements, with much of the gameplay focus being on hack and slash combat.
Could be interesting
A pure Role Playing Game in every sense of the word.
The players, up to four at once in the arcade version, select among four playable fantasy-based characters; Thor the Warrior, Merlin the Wizard, Thyra the Valkyrie, or Questor the Elf. Each character has his or her own unique strength and weaknesses. For example, the Warrior is strongest in hand-to-hand combat, the Wizard has the most powerful magic, the Valkyrie has the best armour and the Elf is the fastest in movement. Upon selecting a playable character, the gameplay is set within a series of top-down, third-person perspective mazes where the object is to find and touch the designated exit in every level. An assortment of special items can be located in each level that increase player's character's health, unlock doors, gain more points and magical potions that can destroy all of the enemies on screen. The enemies are an assortment of fantasy-based monsters, including ghosts, grunts, demons, lobbers, sorcerers and thieves. Each enters the level through specific generators, which can be destroyed. While there are no bosses in the game, the most dangerous enemy is "Death", who can not only drain a character's health, but is difficult to destroy. As the game progresses, higher levels of skill are needed to reach the exit, with success often depending on the willingness of the players to cooperate by sharing food and luring monsters into places where they can be engaged and slaughtered more conveniently. While contact with enemies reduces the player's health, it also slowly drains on its own, thus creating a time limit. When a character's health reaches zero, that character dies. The character can be revived in place with full health by spending a game credit (i.e. inserting a coin) within a certain short time window after it died. This allows even the least proficient players to keep playing indefinitely, if they are willing to keep inserting coins.
It’s been a generation since you vanquished the evil that plagued the Land of Ehb, and now…a new menace has awakened. In Dungeon Siege II, the sequel to the best-selling RPG from Gas Powered Games, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making. A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion. As the tyrannical god Zaramoth struck the final blow through Azunai’s trembling shield, the earth shook. In that moment, the forces of magic were unchained, and both armies were consumed in a brilliant cataclysm that stretched for leagues across the Plain of Tears. Only a scarred wasteland remained as final testament to the First Age of Man. And for a millennium, magic has continued to spread to the farthest corners of the world, freely flowing to any who would command it. But the tide of magic has begun to wane, heeding instead the call of an ancient legacy. From the Plain of Tears a new heir beckons, and with each day his strength grows. Consuming those who submit, eradicating those who resist. With none to oppose his ascendance, the circle will be complete, and an ancient age will begin anew. What fate will befall the Second Age of Man? The time for judgment is nigh.
Without warning, the venomous Serpent King Orochi descended from the heavens. Using his unworldly powers to shatter time and space, Orochi kidnapped the strongest, wisest and most courageous warriors from Ancient China and Feudal Japan in a scheme to test his might against the heroes of these ages. In Warriors Orochi, the characters from Dynasty Warriors and Samurai Warriors must team-up to wage war against this new, yet powerful force. Warriors Orochi for PSP is the first to boast the massive, seamless battlefields of the console versions -- previous games in the series for handheld platforms had combat taking place on battlefields divided into smaller "cells", but this game allows free roaming for realtime tactics and combat. The game also includes all 79 playable characters, and features 2-player co-op play via wireless (ad-hoc).
Asheron's Call (AC) is a fantasy MMORPG (massively multiplayer online role-playing game) for Microsoft Windows-based PCs developed and published by Turbine Entertainment. Though it was developed by the Turbine team (with Microsoft's extensive assistance), it was published as a Microsoft title until 2004. The game was set on the island continent of Dereth and several surrounding smaller islands and archipelagos on the fictional planet of Auberean. The game was played in a large, seamless 3D virtual world which could host thousands of players' characters at a time. Released on November 2, 1999, it was the third major MMORPG to be released and was developed at the same time as Ultima Online and Everquest. After initial success, its subscription numbers dropped as newer MMORPGs moved into the market. Its host servers remained online for over 17 years after the game's original launch.
Bladestorm: The Hundred Years' War is a historical real-time tactics video game for the PlayStation 3 and Xbox 360 platforms. It was published by Koei and developed by Omega Force. The game is loosely based on the Hundred Years' War between the Kingdoms of England and France in the 14th and 15th centuries. Just like the Kessen and Musou series from Koei, certain liberties are taken from the original history. For example, unlike what happened in real life, it is possible to save Joan of Arc from being burned at the stake. A expansion remake, entitled Bladestorm: Nightmare was released for consoles in Japan at the end of January, 2015 and in western regions a couple months later. The worldwide Microsoft Windows release was on May 29, 2015.[
Godfall is a looter-slasher set in a bright fantasy universe filled with heroic knights and arcane magic. Embark on adventure in a fantasy action RPG that utilizes high-impact third-person melee combat to engage players as they hunt for loot, don legendary armor sets and defeat vicious enemies. Face challenging missions that reward you with head-turning loot as you vanquish the armies that stand against you.
This is a fantasy RPG. At the beginning of your epic adventure, a mercenary task takes you to the far north - but you're also following up a mysterious lead at the same time - the first clue you've been given since Kyra's disappearance. You get a shock during a meeting with the delegates of a dark Brotherhood - your sister's kidnappers are indeed after your family's relict. Whether there's any truth in your family being chosen ones or not, the others obviously believe it - and if you ever want to see Kyra alive again, you'll have to act swiftly...
Wuchang: Fallen Feathers is a soulslike action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued by warring factions and a mysterious illness that spawns monstrous creatures.
Ninety-Nine Nights, is a fantasy hack and slash video game developed for the Xbox 360 by an alliance between Q Entertainment and Phantagram; video game designer Tetsuya Mizuguchi served as producer for the game.