Haunted Hotel 19: Lost Time
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Part of collection:
Haunted Hotel
(last 3 games)
Your cousin goes missing and ghosts start taking over your wedding venue! Can you defeat an old adversary and change the course of fate before it’s too late?
Elephant Games invites you on the most frightening spa stay you’ve ever had in Haunted Hotel: Lost Time – Your room is ready! James and Jessica have been together for one year, so a spa retreat for two at an authentic Victorian hotel seems like the perfect way to celebrate. But a grim encounter on the road to the hotel sets the stage for a weekend of mind-boggling mystery and horrifying revelations! What’s wrong with the other guests? Who’s running this place, and what are they really doing? Join James Blackthorn on an exciting new case of paranormal suspense in this haunting Hidden-Object Puzzle Adventure!
A prolific horror writer invites you to a desolate hotel for an interview where you start to see impossible things, monstrous things.
Could be interesting
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.
James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.
Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.
The Sinking City is a game of investigation genre taking place in a fictional open world inspired by the works of H.P. Lovecraft. The player incarnates a private investigator in 1920s, who finds himself in a city of New England, Oakmont Massachusetts. It's currently suffering from extensive waterflood, and its cause is clearly supernatural.
You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.
A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...
Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years. Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?
The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.