Gungnir
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Part of collection:
Dept. Heaven
(last 3 games)
Thousands of years ago, a great kingdom called Euforia flourished making use of a power source known as "Will". Through the centuries, Euforia developed many customs based on the use of Will, but when one day they realized that their civilization would soon come to an end, they poured all their Will into crystals in order to leave a record of their culture behind. After this, Euforia sank to the bottom of the ocean. In the present day, with the ocean now taking up over half of the world, the seas became populated with many pirates. Those pirates, hearing the legend of the crystals, began to search the ocean for clues to their whereabouts. Among those pirates was one young boy dreaming of greatness.
In a land ravaged by disparity where the impoverished must battle for survival, the fate of all is thrust into uncertainty when rebels happen upon custody of a young female noble and a magical spear of immeasurable power falls from the heavens. Now, hunted by incumbent powers desperate to reclaim the girl and armed with a weapon capable of reshaping the realm, the Resistance must wage war to deliver themselves from the tyranny of their oppressors. As original as its narrative, Gungnir's strategy RPG mechanics offer a number of fresh twists on an expertly honed formula. Building upon the traditional action queue of turn-based strategy RPGs, actions in Gungnir all have a numerical wait interval associated with them. Faster actions bear smaller numbers, allowing them to precede slower preexisting attacks. Should the player wish, they may sacrifice tactical points, which afford them more combat options, in order to accelerate actions. This classic balance of risk and reward, a staple of Sting titles, enriches the Gungnir's deep strategic battles and gives the player far more critical decisions to weigh.
Blaze Union serves as the prequel to Yggdra Union, and shares the same systems with a few minor changes to gameplay. The most notable change is the addition of a mission selection system during two points of the game, which leads up to separate story branches much like a visual novel.
Could be interesting
Enemy nations aim to conquer the continent as well and will attack your bases to do so. The battle for the continent will differ with each play through. Accumulate stories and events from the six nations in the Records. A new game based on the 1998 PlayStation game Brigandine, which was remade in 2000 as Brigandine: Grand Edition, that will probably be revealed as part of the 2019 Tokyo Game Show in September.
Play your way through the different maps generated with every playthrough, constantly on the move away from the calamity of light, the Shine Raid, to your left and on your final battle with the Fallen Angel Alma. There's no turning back, once this thrilling one-way adventure begins!
The popular light novel/anime series, Re:Zero - Starting Life in Another World - is coming as a Tactical Adventure game!
From the world of "Lost Eidolons" comes an all-new turn-based strategy RPG. Stranded on a mysterious island with scattered memories, your only means of survival is to fight. Recruit allies, undertake a perilous journey, and battle to reclaim what you've lost... no matter how many deaths it takes.
King Arthur: Knights Tale mixes an XCOM-style turn-based battle system with traditional RPG mechanics, including character development, choices that impact the direction of your campaign, and upgrading your home base of Camelot. The story follows Sir Mordred, who travels with a band of knights across Avalon in search of King Arthur. This is already an interesting twist on the classic legend, as Sir Mordred is King Arthur's nemesis, traditionally shown as the king's traitorous nephew. In this version of the tale, Mordred has actually mortally wounded Arthur, and is now stalking him through the isle of Avalon to finish the job on command of The Lady of the Lake.
CrownTrick is a procedurally generated maze game with Roguelike gameplay and hand drawn art style. Take up the unbelievable crown and start your underground adventure with the power...
Makai Kingdom is the fourth Nippon Ichi-developed tactical RPG on PlayStation 2 and it follows closely in the footsteps of the previous games of the same style, which are Disgaea: Hour of Darkness, La Pucelle: Tactics and Phantom Brave. Lord Zetta, the king of Netherworld, tried to rewrite the history of the land but didn't succeed, and in the process brought demise onto himself. Three evil Overlords appeared before Zetta and promised to help him in his quest to take over the land once more. The player takes control of Zetta and his army to return Netherworld to its rightful owner. The game mechanics consist of several stages in which the player must defeat the enemy or fulfill other tasks to advance to the next level. Fighting is done in turns, meaning that once the player has moved and attacked, it's the enemy's turn to move his troops one by one. When the battle is won, the next level becomes selectable. Between fights, you can improve your squad of fighters by buying better weapons, recruiting more soldiers and so on.
Blue Archive is a new RPG developed by Nexon Games, a subsidiary of Nexon Korea, and published and operated by Yostar(Japan), Nexon Korea(Global). In the game, players will guide various students to solve the events in the city in the Japanese animation style and create a character collection RPG with next-generation graphics and strategic elements.
Songs of Conquest is a turn based game where you build a kingdom, raise armies and control powerful magicians called wielders. You’ll quest around for loot, fight monsters, optimize build orders and strategies to pick off the enemy teams. We call it Classic Adventure Strategy, for short.
Every voyage is a journey of "Sailing & Beyond" in Sailing Era! Navigate your fleet and sail for fun; run a business; have a romantic encounter in the tavern; capture pirates amid intense battle; explore inland for treasure... Experience foreign culture, make novel discoveries, and sail away!