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Light Gun Series
Jennifer's been kidnapped! Now's your chance to prove you're a sharp-shooting detective by helping Jennifer's father find the five diamonds that will pay her ransom. You'll use your Zapper light gun to blow away anything that gets in your way. But even with the Zapper, this case will be hard to crack. Because not only are the diamonds hard to find, but you only have 24 hours to find them! What's more, you'll have to think fast and shoot even faster, because ferocious monsters, diving airplanes and hungry man-eating sharks will stop at nothing to prevent you from getting to the diamonds. Think you're a sharp-shooting detective? Well, you better be. Because if you're not, it's curtains for you in this quick-on-the-trigger Nintendo Light Gun game! A direct port of the game was released for the Nintendo VS. System arcade machine in 1987.
It’s duck season, and your trusty hunting dog is ready to scour the open fields. Test your sharpshooting skills as your targets take flight. Be quick to knock them out of the skies, or your canine companion won’t hesitate to make you the laughingstock of hunters! Need a change in scenery? Best your score against clay-pigeon targets instead! With three fun modes to choose from, get your trigger finger ready for some fast-paced action! You only have three shots to hit your target before it zooms offscreen. Things might get a bit hairy when you advance to the next round, because those ducks and clay pigeons are going to fly faster and faster! Play solo, or challenge a friend as you test your dogged determination and feathered speed in this NES classic!
Wild Gunman is a light gun shooter game created by Nintendo.
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Challenger is a frantic single-screen shoot 'em up. The player is in their craft at the bottom of the screen, shooting bursts of three shots at 45 degree angles at flashing polygons. When hit, the polygons split into smaller ones. Your task is interrupted by incoming squiggly lines which will destroy your ship unless you hit it before it reaches the floor. Furthermore, a walking car or robot creature sometimes enter the screen, giving you bonus points if you locate your ship below it. As a safety measure, you have a smart bomb that damages everything onscreen, as well as the ability to change sides to the top of the screen if it gets too crowded at the bottom.
Rico is an arcade-style, first-person shooter inspired by modern action cinema. In the game you and a friend play as a pair of loose-cannon police partners, given twenty-four hours to crack a case as part of an elite organised crime taskforce. Planning is tactical rather than strategic, players must react in the moment to shootouts as they unfurl, with additional extra time to assess the situation if they are able to surprise their adversaries. Ammo and enemies are plentiful, and combat is punchy and impactful, supported by an extensive destruction system that ensures every shot looks and feels great.
2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.
My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
Blazing Chrome is a classic co-op run 'n gun with an original arcade feel. Players can choose between Mavra, the badass human resistance, soldier or Doyle, the groovy rebel robot, to kick some metal ass.
Call of Duty: Modern Warfare is a first-person shooter that serves as a reboot of the Modern Warfare sub-series. The game features a single-player campaign, cooperative Special Ops missions, and a multiplayer suite with cross-platform play. The campaign emphasizes tactical realism, with morally complex scenarios, civilian threat assessments, and night-vision operations. Multiplayer introduces a revised gunplay system with extensive weapon customization, a Realism mode that removes the HUD, a Ground War mode supporting over 100 players, and a 2v2 Gunfight mode. Post-launch, the game received the free-to-play battle royale mode Warzone. The traditional season pass was replaced with free content updates delivered through seasonal battle passes.
Immortal: Unchained is a souls-inspired third-person shooter/action RPG.
Degrees of Separation is a puzzle platformer where cooperation is built into every move. Two contrasting souls, Ember and Rime, fall in love, but are separated by an enigmatic force, and must use their powers to progress through a spectacular world of fantasy and adventure. Players solve environmental obstacles by drawing upon the contrasting temperatures of warm and cold in single-player and cooperative multiplayer.
Crackle Cradle is a 2D sidescrolling platformer/shooter developed by FoxTail. This game entails guiding the selected heroine through various areas, traps, and monsters, relying on a mixture of evasive skills and accuracy with their weapons.
CONTRA: ROGUE CORPS is a twin stick, third-person action game drawing upon its roots in fast and focused combat developed for the Xbox One, PlayStation 4, Nintendo Switch, and PC (STEAM). From the director of CONTRA III: THE ALIEN WARS and CONTRA: HARD CORPS, Nobuya Nakazato instills more than 25 years of franchise pedigree into CONTRA: ROGUE CORPS with enormous crazed enemies, over-the-top violence, and a cast of diverse playable characters that add to the irreverent tone of the game. Several years after the events of the Alien Wars, CONTRA: ROGUE CORPS follows a former military group living on the fringes as bounty hunters and treasure finders in the Damned City. Survival requires fast reactions, powerful weapons and the occasional organ and cybernetic augmentation. Players will complete missions in PVE campaigns, gathering resources to upgrade their guns to stay alive in the Damned City. If all else fails… bring in a friend and mow-down enemies together in online and local multiplayer modes!