Eggconsole Star Cruiser PC-8801mkIISR
Parent game
Star Cruiser is a space shooter/adventure game with many distinct elements from a number of different genres. It focuses on exploration and is very story-driven, as the game takes the players through various star systems and planets to solve the mystery of the VOID attacks. On their way, the players will meet many peculiar characters, learn their stories and try to help with their problems whenever an opportunity presents itself. Additionally, this port is somewhat more ‘mature’ if such a term could be used, due to its sense of humor and the depiction of alcohol. This version of the game is quite different from the Mega Drive port that is already available in English, but it’s similar to the original PC-88 release as far the mechanics are concerned (except for the character portraits and some other minor details). An interesting aspect of the game are the shops, which were not present in the MD port. There, just the equipment can be found, as the entire money system was scrapped. In the PC versions the players would get money for the missions instead, which in turn would allow them to buy better gear and additional resources. The main story beats are the same, but there are many differences as far as the characters and events go, which gives this version its own identity. In fact, this is what makes the game quite different from the MD port in particular. For example, the final area in this version is massive, whereas in the MD port it was much smaller. What is more, some major characters have different roles in this version of the game, and some others only appear in the MD port.
Part of collection:
Star Cruiser
The Odysseus Project is a follow-up to Star Cruiser. Gameplay concept and visual style are very similar to that of the predecessor: it is a first-person 3D shooter with extensive exploration and customization elements, which grants it a light role-playing angle. Much of the game is spent on planet surfaces, in populated or hostile areas. Combat is action-based by default, but there is an option for a menu-based combat as well. There is a variety of weapons, armor, gadgets, and items to find or purchase. It is also possible to physically navigate a spaceship. Combat in space plays similarly to on-foot battles, with the additional of a freely rotatable camera.
An early first-person role-playing shooter released by Arysis Software for the PC-88 and PC-98 in 1988, and later ported to the Sharp X68000 and Mega Drive/Genesis. Ahead of its time, it had 3D polygon graphics, FPS gameplay, strafing controls, open-world space exploration, and an epic sci-fi space opera plot.
An early role-playing shooter released by Arsys Software for the PC-88, PC-98 and FM-7 computers in 1986 and ported to MS-DOS by Brøderbund. An early RPG-shooter hybrid, it was one of the first computer games with polygonal 3D environments, along with full 360-degree third-person exploration for indoor environments.
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