World War 2: Pacific Heroes
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Combat Wings
Become a pilot of a WWII aircraft.
There’s something new in the air, and it’s more than the hum of hundreds of aero engines... As the Luftwaffe launches its aerial offensive, the outnumbered Royal Air Force is scrambling to bring into combat new planes that will ensure victory over a stronger foe. Will they succeed? It’s up to you, and your Hurricane or Spitfire. If you hold off the enemy long enough, you’ll be the first to fly the Hawker Tornado and Westland Whirlwind into combat, and enable the Empire to strike back before Reichsmarschall Goering finishes his breakfast. You’ll be rewarded with bonus missions, promotions, decorations, and a view of burning Berlin from the tail turret of a Halifax bomber. Join in the new Battle of Britain. Your aircraft is ready and waiting...
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Wings of War is a Flight Simulator developed by Silver Wish Games and published by Gathering of Developers. The game was a standard wartime flight simulator with the underused setting of World War I. Players assume the role of a Royal Air Force pilot fighting the Luftstreitkräfte in several missions. Despite its setting, the game still features an arcade style to it: the planes never stalled and the planes could be equipped with air-to-air rockets.
Become a F-14 Naval Aviator undergoing seek and destroy missions while dodging and gunning enemy bogeys in deadly dogfights with your 20mm cannon and air-to-air missiles. Your cockpit comes with state of the art technology, courtesy of the U.S. Air Force: Display and main computer, Bogey Alert Indicator, G-Force Indicator, Electronic Counter Measures, and a Cannon Overheat Indicator (yes, it can overheat!)...and if your feeling up to it, give the ol'bird a boost to Mach 1.0! The gameplay like other simulation games consists of taking off, flying, combat and landing. Though most of the gameplay focuses around dogfighting with enemy bogeys (dodging missiles). In addition to that, there are also night-flying missions that add difficulty due to limited vision. Taking off and landing however, also requires additional skill as your doing it on the USS Enterprise (No relation to Star Trek), not on your standard airstrip. Pay attention to the F.D. officer as your preparing to take off (since he's the boss when it comes to this stuff...and try not to run over him...yet). Your weaponry consists of a M 61 Machine Gun and 3 different AIM Missiles (AIM 7, 9, 54) each packed with 15 missiles (that's a lot of missiles!). After each mission you will receive a Mission Rating which is based on your flying skill, number of bogey kill and number of weapons fired.
Negotiations have collapsed, border positions have been strengthened and troops are building up on all major fronts. The world has split in two, a line drawn between east and west, two mega-powers face each other, armed and ready for war.
The first PSP entry of the series and a new game in the franchise, Ace Combat X: Skies of Deception promises everything you'd expect of Namco's flight simulation series, including detailed jet models, an original storyline told through CG, options for fine tuning your machines, and plenty of real world jets. In Campaign Mode, you play as a pilot in the Gryphus Squadron of the Federal Republic of Aurelia. Defending the invaded country, your mission will take you to the battle-filled skies in order to take down the enemy and restore freedom and peace to their homeland. Campaign mode makes use of the Strategic AI System, where the contents of a mission change based on the strategies that you select. The game also has a multiplayer mode for up to four players. In addition to a last-man standing dog fight mode, you'll be able to split into teams for cooperative combat.
Bogey Dead 6 (released in Japan as "Sidewinder" and in Europe as "Raging Skies") is a 1996 flight simulation video game developed by Pegasus Japan and Bit Town, and published by Asmik Ace Entertainment in Japan and Sony Computer Entertainment in other regions. The game features six real fighter planes: the F-4E, F-14D, F-15E, F-16C, F/A-18E and the F-22 Raptor. The game is played from the perspective of an ace pilot for the United States Air Force. The objective is to protect the United States from communist invasion, enemy involvement and terrorism. The game is very similar to the Ace Combat series. "Bogey Dead 6" is jet pilot jargon meaning "unidentified jet directly behind you."
Spitfire Ace is a combat flight simulator video game created and published by then-newly created MicroProse for several 1980s home computer systems. It was one of the first video games designed and programmed by Sid Meier. It was developed for Atari 400/800 (1982), Commodore 64 (1984) and DOS (as a booter, 1984). The Atari version was written by Meier and the game was ported to DOS by R. Donald Awalt. The Commodore 64 version was ported by Dale Gray and Ron Verovsky.
Lock-On is a 1986 first-person combat flight simulator video game with a futuristic theme. It was developed by Tatsumi and licensed to Data East for US distribution. Its graphics feature scaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar to After Burner: the plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.
Pacific Warriors is a WWII air combat simulation where the player takes control of an American fighter in the Pacific campaign. Power-ups and special weapons will be at the player's disposal as enemies become more difficult as the game progresses.