Touhou Koumakyou: The Embodiment of Scarlet Devil
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Part of collection:
Touhou Project
(last 3 games)
Touhou Juuouen: Unfinished Dream of All Living Ghost is the 19th official installment of the Touhou Project. It was announced by ZUN on April 18, 2023 (JST).
This time, Marisa Kirisame goes out alone to investigate (and collect). It is a game in which Marisa is the main character. Collect new cards and repeatedly challenge stages while conquering stages that develop at high speed and at random. Each play is short, and you play repeatedly to solve the anomalies.
Touhou Gouyoku Ibun: Sunken Fossil World is the 17.5th installment of the Touhou Project, created by Team Shanghai Alice, with Twilight Frontier's collaboration. The game is described as a "horizontal side-scrolling danmaku water action game" on the official website.
Part of franchise:
Touhou Project
(last 3 games)
Control characters from the Touhou Project series in this shooting action game featuring high-speed aerial versus combat! Danmaku battles faster than you've ever seen will unfold in the skies of Gensokyo as you use your mobility to dodge countless bullets flying at you with a variety of spells.
Touhou Scarlet Diabolique Fantastica brings the popular Japanese Touhou series back to arcades worldwide in a remake of Embodiment of Scarlet Devil (Touhou Episode 6).
Dreamy Duels is a card game inspired by Touhou project universe and various other classic card games. In this game, you can craft you own cards with card editor, and use them to engage other players in a diverse card game world.
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Touhou Luna Night's is a 2D search action (Metroidvania) video game. After creating many action games, this is a new project from Team Ladybug.
Momodora: Reverie Under the Moonlight is a sidescrolling platformer, and is the fourth installment of the Momodora series. Focusing on gameplay, melee combos, dodge mechanics, travel forwards in the search to save everyone. With your trusty leave, find a variety of items and spells to use to assist you on your journey. This game is a prequel to the previous Momodora games.
Touhou Rhythm Carnival Kurenai is a Rhythm Heaven like game including Touhou characters. It is made by Focus Lens and it mainly focuses on Embodiment of Scarlet Devil characters. This game is also known as Touhou Rhythm Carnival Kurenai
Touhou Tenkuushou ~ Hidden Star in Four Seasons is the 16th game in the Touhou Project series. It was announced on the developer ZUN's blog on April 20, 2017. A playable demo was released on May 7, 2017, at Reitaisai 14, and the full version was released at Comiket 92 on August 11, 2017. The game was released on Steam worldwide on November 17, 2017, becoming the first game in the series to be available on the platform.
Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.
Touhou Kikeijuu: Wily Beast and Weakest Creature is the seventeenth official installment of the Touhou Project. It was announced by ZUN on his personal blog on April 17, 2019, at 14:02 JST. A playable demo was released on May 5, 2019, at Reitaisai 16. The full version was released August 12, 2019, at Comiket 96.
Fantastic Danmaku Festival is a Touhou Project fanfiction STG with colourful danmaku, beautiful remix music and original music. Besides the characters we know in Touhou Project, there is also a brand new original character named Nix in this game! With the Scarlet Devil mansion as their stage, the girls are soaring in the sky of Gensokyo!
Perfect Cherry Blossom features three playable characters to choose from, and each character has two different sets of skills. Reimu Hakurei is relatively balanced in all areas. Marisa Kirisame moves faster, and uses more powerful attacks with less range. Sakuya Izayoi moves slower, and uses weaker attacks that can hit just about everything on the screen. A major addition to Perfect Cherry Blossom is the "Cherry" scoring system. Shooting enemies increases your Cherry Points, bombing or dying decreases your Cherry Points, and reaching 50,000 Cherry Points gives you a temporary shield. Cherry Points eventually lead to a higher Cherry Gauge, which increases the points you receive from Point Items. Other important changes are the appearance of your character's hitbox while you are focused, the properties of your attacks depending on whether you are focused or unfocused, and a helpful cursor along the bottom margin during a boss battle that shows the location of the boss. This game is also unique in that it includes a "Phantasm Stage" that can be played only after clearing the Extra Stage. ZUN stated that the Extra Stage in this game was meant to be an "easy mode" version; perhaps Phantasm Stage was the original Extra Stage during development.
Mountain of Faith features two playable characters, each with three weapon types, but no personalized spell card bombs. Collecting power items results in an increase in "option" satellites around the character (for a total of four), which behave differently according to the character and weapon type. Each characters' options also fire bullets, and either shift position or freeze in place in focus-fire mode. The scoring system is based on the Faith meter, which has a refillable gauge and a numeric value (minimum 50,000). As long as the gauge is not empty, the player's Faith value doesn't decrease, but the gauge slowly depletes unless the player is defeating enemies or collecting point items. Point items also partially refill the gauge, and Faith items increase the Faith value. The Faith value directly affects the point value of point items and spell card bonuses.
This game features eight playable characters, with four starting preset teams of two and unlockable individual character modes. When playing with the character pairs, one character fires when unfocused, while the other switches in and fires when focused, with a reduction in movement speed. The two shot types can be drastically different. The individual characters, with the exception of Remilia and Youmu, do not change shot types while focusing/unfocusing. Imperishable Night features Last Spells. For the enemy, a Last Spell is a bonus Spell Card which the player can challenge without the option to use bombs and without the risk of losing lives. On the player side, Last Spells are secondary "bomb" Spell Cards, which last longer and do much more damage than normal bombs at the expense of two bomb stocks. Player Last Spells can only be used immediately after being hit, with a grace period of less than 1 second. Additionally, there is a "Time Orb" system which affects the story/score, as well as a gauge which tracks how human/youkai (normal/focused) you are and determines how you can collect more time orbs.