They Hunger: Lost Souls

First person horror action game made by Black Widow Games; the creators of They Hunger trilogy. Designed using the Source engine.
In North-Eastern Europe during the early 1960's, strange anomalies culminate with dead corpses rising from their graves. As a tourist recovering from a tragic accident, you seek shelter in an ancient monastery overrun by bloodthirsty zombies, and become involved in an escalading cascade of calamities.

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They Hunger (last 3 games)

25.10.2005

They Hunger is a single player horror mod for Half-Life developed by Black Widow Games. It is divided into three chapters, which were distributed on the internet over a span of three years. Current distributions of the game include all three chapters. They Hunger focuses on a small American town in the 1950s, where the player is an author that has moved to the town to get inspiration for his new book. The player is suddenly forced to fight for his life against zombies after a freak accident that forced his car into a lake. After fighting through the countryside, he manages to get to the small town but learns that it is overrun as well. However, he is captured by the evil sheriff and is nearly killed when a non-zombified police officer rescues him. The player then fights through the town and ends up at Dr. Franklin's Asylum, the nexus of the zombie outbreak. After meeting Dr. Franklin and his army of new zombies, called Zorks, the player nearly sacrifices himself to destroys the asylum and Dr. Franklin, who is still in the building when it is destroyed. However, he wakes up in a hospital later and learns that the zombies are still spreading. He goes back to the Asylum and finishes off Dr. Franklin. Another non-zombified police officer offers to fly the player out of the city after Franklin is killed. However, while the player is flying away, the sheriff appears in a helicopter and attempts to kill them. The player kills the sheriff and manages to escape the doomed town. One twist in the game is that the player is stripped of all their weapons at the start of each chapter, forcing the player to start from scratch. Otherwise, it plays very similar to Half-Life. They Hunger borrows some of its art from other GoldSrc games, such as Team Fortress Classic and Counter-Strike. However, it also uses original art developed for the mod and art that was included with Half-Life, mostly the indoor textures.

01.06.2001

The third and final part of a horror oriented total conversion mod for Half-Life made as a promotional game for PC Gamer.

01.09.2000

The second part of a horror oriented total conversion mod for Half-Life made as a promotional game for PC Gamer.

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08.08.2019

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15.08.2019

Darq tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd's misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.

27.06.2019

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22.09.2020

Rebel Galaxy Outlaw is an open-world space combat adventure game, spread across the nearly 40 systems of the Dodge Sector. Play as a mercenary, a trader, a pirate, or whatever mix of the three you feel fits you best. With an engaging storyline and a full conversation system, you can follow the narrative, or ignore it and forge your own path at any time.

25.07.2019

Wolfenstein: Youngblood is a brand-new co-op experience from MachineGames, the award-winning studio that developed the critically acclaimed Wolfenstein II: The New Colossus. Set in 1980, 19 years after BJ Blazkowicz ignited the second American Revolution, Wolfenstein: Youngblood introduces the next Blazkowicz generation to the fight against the Nazis. Play as one of BJ’s twin daughters, Jess and Soph, as you search for your missing father in Nazi-occupied Paris.

10.02.2009

F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.