SWAT 4: The Stetchkov Syndicate

28.02.2006
Critic 82/100
Users 70/100
Genre:
The Stetchkov Syndicate expansion adds seven new single player missions revolving around the Stetchkov family, an Eastern European crime syndicate and new multiplayer content, amongst other features. In addition to the seven new maps, The Stetchkov Syndicate also adds a variety of single player and multiplayer features. This includes new weaponry and equipment, the ability to punch uncooperative characters, and a command which allows the element to clear a room from two different entryways simultaneously. New multiplayer content includes a capture the flag style game mode, VoIP capability and 10 player cooperative games, amongst other content.
In The Stetchkov Syndicate, players resume their role as the element leader in the Fairview SWAT team, which this time must contend with the titular crime syndicate, which smuggles illegal drugs and weapons into the city. The first mission sees the SWAT team responding to a shootout in progress at a video arcade in a rundown neighborhood, where the team learns that the city's drug dealers have some fearsome new competition. Not long after, the team deals with a gang of failed robbers who have barricaded themselves inside a halfway house. The plot thickens when it becomes apparent that someone is suppling assault weapons and explosives to a number of buyers, including a Christian fundamentalist cult and a group of irate farmers. As such, the Fairview SWAT team targets the Stetchkov clan directly, first in a raid on drug lab run by the Stechkovs at an abandoned house. Things soon become more complicated when the Stechkov syndicate and another gang wage war with each other at a subway station, where many civilians are caught in the crossfire. After SWAT restores order, they must serve a search warrant at a warehouse owned by a Stetchkov front company, where SWAT apprehends the clan's leadership, ending their reign of terror.

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Parent game

05.04.2005

To simulate realistic police procedures, SWAT 4' encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured.

Part of collection:

Part of franchise:
Police Quest (last 3 games)

10.02.2011

This digitally distributed game collection includes: - Daryl F. Gates' Police Quest: SWAT - Police Quest: SWAT 2

01.03.2008

SWAT Elite Troops is the second game of the Police Quest series to be released for mobiles.

16.10.2007

In SWAT: Target Liberty, you will lead a team of highly trained officers on missions to safely rescue hostages while subduing and eliminating enemies utilizing authentic SWAT combat tactics, close-quarters combat, and less than lethal weapons; all the while uncovering a plot that threatens to drive the U.S. to the brink of a world wide nuclear conflict. Tactical/squad-based gameplay, randomized AI placement, team development and multiplayer maps create an authentic and realistic SWAT experience.

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