Super Boy I
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Super Boy
(last 3 games)
Super Boy 4 is the fourth and supposedly final game in the Super Boy series by Zemina. Super Boy 4 again changes Super Boy's design, this time not being based off of Mario. The graphics, however, are still ripped from Super Mario World but with reduced color depth due to the Master System's technical limitations. Despite this, they are an improvement on Super Boy 3's due to the Master System having better graphical capabilities than the MSX or SG-1000. All sound effects and some of the songs are recycled from Super Boy 3. The game's items, unlike the first three games, are not randomized.
Super Boy 3 is the third Super Boy game, made by Zemina. The game has been drastically changed since the first two titles. Instead of being another variant of Super Boy I, the game has an all-new setting and story. Instead of having graphics ripped from the original Super Mario Bros., the game features graphics ripped from Super Mario World, but with reduced colors to fit the MSX's technical limits.
Super Boy II is a pirated clone of Super Mario Bros., made by Zemina. The game is notable for its poor physics and randomized items.
Could be interesting
Super Mario DX is an unlicensed game for the Game Boy Advance. It was developed by Sintax and uses the same engine as Sintax's other GBA platformers.
Despite Bao the judge is mentioned prominently throughout the game, he is, in fact, not the player character - the players themselves control one or two of Bao's servants.
Titenic is a Famicom beat-em-up based off of the 1997 film Titanic by ex-Hummer Team members. This game was hacked to create the more well-known Harry's Legend. The game was most probably first known to be on an ABAB 3-in-1 multicart and was later found on a 15-in-1 separated into two separate games.
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.
Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world. The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.
A challenging puzzle platformer inspired by games like Limbo and Badland.
Space Baby is a bootleg original game for the Game Boy Color based on the Disney animated film Lilo & Stitch.
Boogerman II: The Final Adventure is an unlicensed port of the Mega Drive version of Boogerman: A Pick and Flick Adventure, made by Rex Soft in 1997. The gameplay is slow, and the controls are far less responsive than Super Game's version. There are 2 extra powers than what Super Game's version had: Belch and the Flame Gas ability (This power only works if pressing A, B, And Select all at once), but lacks garbage piles and the Milk Jug powerup. Also, it has two bosses removed from Super Game's version: FlyBoy and Revolta. The music in this version is more recognizable than Super Game's version. In the story intro, the text is scrolling up, instead of paragraphs, and lacks the animation of Boogerman cleaning the room. Super Game's version combines all four levels into one 1 Level each, but Boogerman II has only 2 of the four levels, separately, like Earthworm Jim 3 by Hummer Team, also made in 1997.
Super Boogerman is a Famicom port of Boogerman: A Pick and Flick Adventure, originally released for Sega Mega Drive and Super Nintendo. It was produced by Super Game and published by Realtec. The game is a recreation of the original Boogerman, but is considerably less faithful than Boogerman II: The Final Adventure, with a mixed-up level order and severely limited abilities for the player, which is compensated for by providing infinite ammo. Like many of Super Game's other bootlegs, this game has no ending; after the player defeats the third boss, the game merely resets.