Space Pirate

Genre: Indie Arcade
Space Pirate is a rogue-lite, time-survival space game with active and minimalistic gameplay.
In the distant future, where a single man ruthlessly monopolized resources, the world suffered under the oppressive rule of Mr. Everything. His insatiable hunger for power drove him to amass an army of evil robots and drones, which he deployed to crush and enslave all life forms. Desperation and despair consumed the hearts of the oppressed until whispers of resistance were heard among the masses. Legends spoke of a lone figure, shrouded in mystery, who dared to challenge Mr. Everything's reign of terror. This enigmatic savior was said to reside in the depths of space, on the outer rim of the Milky Way—a starship pilot with unparalleled skills capable of outmaneuvering even the most advanced AI battle drones. They call this pilot the Space Pirate.

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28.08.1995

The basic gameplay is simple: progress through the levels in the spacecraft, collecting powerups and protecting the spacecraft from destruction. The game has very obvious similarities in design and gameplay to R-Type. It is actually believed that some ex-Irem employees left the company to join Aicom, which used to be a subcontractor for various coin-op manufacturers like Jaleco or SNK. Despite the familiarities, Pulstar is not without innovations. There is the option of using the weapon power bar, which consists of two halves. The right-hand side of the bar turns blue when the fire button is depressed. When fully charged the ship delivers a devastating emission of energy. The left-hand side turns red when it is continually pressed, shooting out a barrage of smaller, rapid blasts. The in-game visuals are mostly pre-rendered 3D graphics, which gives the interactive elements a far more realistic appearance. Great care was taken to really place the player into the world of the game, with cinematic style cut scenes and pre-rendered movies. There is a hefty reliance on strategy and not just blasting everything in sight. Using the charged weapon is key, and requires careful precision. Also, once a power up is obtained, a small orb appears at the posterior end of the ship. This can be used as an advantage by deflecting/absorbing oncoming enemy fire and taking out small enemies that run into it.

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