Soukuu no Tsubasa: Gotha World

06.11.1996
Genre: Strategy
An air combat simulation game that is final installment of Gotha series released in 1997.

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Gotha

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29.09.1995

Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.

01.12.1993

It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!

11.12.1997

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31.05.1996

The game's title is a parody of Super Street Fighter II Turbo (or Super Street Fighter II X in Japan), as there are no other Puzzle Fighter games, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to SEGA's popular Puyo Puyo 2 that has been sweeping Japanese arcade. A HD-remake version titled Super Puzzle Fighter II Turbo HD Remix, is available for purchase on Microsoft's Xbox Live Arcade and Sony's PlayStation Network.

04.07.1997

Little Cats is somewhat similar to Sakura Taisen games, with adventure and dating elements reduced, and simulation elements added. David has to make schedules for the girls and decide how much and what exactly they should train. Running competitions, shooting range, robot navigation - everything can be trained, but at the expense of the girls' stamina, which means they will need to rest as well. During the simulation mode, it is also possible to wander around the space station and spend time with the girls.

23.04.1998

Kahen Soukou Gunbike: Speed Power Gunbike, is an action video game released on April 23, 1998 exclusively in Japan for the PlayStation. It was the first game developed by Inti Creates and was published by Sony Music Entertainment Japan.

11.02.1998

Xenogears Blends Authentic RPG Gameplay with Exquisite Hand-Drawn and Computer-Generated Animation in a Grand Science Fiction Tale. An intricate storyline involving many human and non-human characters will prove to captivate audiences of all ages. Players can rotate the amazingly detailed 3D gameplay maps 360 degrees, and have the ability to navigate around the environment by jumping and climbing. In battle, mega-robots can be controlled, adding great variety to play. A new real-time combat system eliminates restrictive menus, using button commands to provide fast-paced, intuitive action. Players can wield dramatic magical spells or engage in real-time polygonal robot vs. robot battles. Combined with dynamic camera angles and intense lighting effects, Xenogears is an experience that won't be forgotten.

03.12.1998

Susume Kaizoku: Be Pirates! is a pirate-themed adventure game featuring ship-to-ship combat.

29.07.1999

The sequel to the SNES title in the series released on the Sony PlayStation. It differed from the rest of the series, as it was a Strategy/RPG, unlike the rest, all being Action/Shooter/Platform titles. After the release in 1999, the same game would be reprinted by the company Four Winds on August 30, 2001. This game was never released outside Japan either.

01.02.1997

Arkanoid Returns is an arcade game released by Taito in 1997 as part of the Arkanoid series. It was the fourth overall, and third to be released in arcades. The game was since ported to the PlayStation, with an updated home release being released afterwards titled Arkanoid R 2000. All versions were released exclusively in Japan, currently making it the only game in the series to never receive an international release. The enemy known as 'DOH' still did not get the message and after many years of silence decides to attack once again. The 'Vaus' space vessel better be ready to face new, yet familiar challenges, in order to stop 'DOH' once again. The gameplay remains similar to Arkanoid: Doh it Again, the previous game in the series released for the Super Nintendo, in that it features the same powerups , some re-used level designs, and the same board size. The initial arcade game contains only 50 levels, the environment changing every 9 levels.