Sega Strike Fighter

01.11.2000
Genre: Simulator
Sega Strike Fighter is an arcade game developed for Sega NAOMI hardware.

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Part of collection:
After Burner (last 3 games)

20.03.2007

The first arcade-style flight combat title exclusively for the PSP system, combining intensive air combat with a multitude of explosions that allow gamers to relive the experience of the classic After Burner arcade game. In addition to the in-depth customization of 19 officially licensed military planes, gamers can compete against friends via ad-hoc in a variety of multiplayer modes, and for the first time ever, fly solo in a story-rich single-player campaign.

19.10.2006

Sega's airborne combat series soars back into arcades with more than 20 stages of high-flying action in After Burner Climax. Players can climb into the cockpit of an F-14 Super Tomcat, an F-15E Strike Eagle, or an F/A-19E Super Hornet and speed through the skies, dodging planes, rockets, and bullets while try to target and take down as many enemies as possible. A branching storyline and time limits force gamers into split-second decisions, but once the "Climax Gauge" is full, time slows down momentarily to let pilots unleash a screen-clearing fusillade of bullets. The game was delisted on PlayStation Network and Xbox Live Arcade in December 2014. The mobile versions followed suit, being delisted in May 2015. In April 2019, the mobile versions were relisted as free games containing ads as apart of the Sega Forever line, before being delisted once again at an unknown date.

01.01.1995

You pilot a fictional airplane called the SSF-14 fighter, using Up to descend and Down to climb it, like in a real fighter plane (although that can be changed in the options under "UP/DOWN"). Playing with a three-button controller A and C fire the vulcan guns, which have infinite ammunition; B is used for missiles, which are limited to 50 at start but get replenished at certain points of the game. Six-button controllers are also supported, with which A rolls, B still shoot missiles, C and Mode fire the vulcan guns, X sets the speed to low, Y speed middle and Z speed high. There are 23 stages in all and upon reaching stages 5, 9, 13 and 19, allows you to continue the game from the respective stage, through a new option at the title screen. Despite its title, this game is actually a port of After Burner II.

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14.11.2018

Sky Gamblers: Storm Raiders 2 has players taking control of legendary World War II era planes to engage in thrilling dogfights over key WWII battles in places like Pearl Harbor and the Cliffs of Dover.

30.04.2015

Order of Battle: World War II is breath of fresh air for all strategy fans. It is a game that takes wargaming to a new level by upgrading every single game element and rebooting the genre for a new generation of players.

15.02.2017

Command Ops 2 is a wargame engine that lets you assess, plan, order and react at the operational level just like a real Corps, Division and Brigade commander. What sets Command Ops 2 apart from the competition is the most advanced and realistic model of command decision-making.

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31.12.1975

Panther, a battle tank-driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell in 1975 at Northwestern University. The game was developed for the multi-user interactive computer-based education PLATO system and programmed in the TUTOR programming language and utilized scalable vector graphics called linesets. A 1977 development of Panther, with more refined graphics, was named Panzer. The game features team-based deathmatch. There are two teams, Squares and Triangles. The object of the game is to destroy the opposing team's base. Game play is straightforward; the player selects a pseudonym and a team, traverse the terrain looking for enemies to destroy on the way to their base. Perspective is maintained by the use of scalable vector graphics and visual interest is enhanced with special graphics for explosions using a custom character set to accomplish limited raster graphics animation. When players enter the game their tanks are placed randomly in the playing arena near their bases and are temporarily camouflaged to allow time to orient themselves with the current map and state of play. The initial view of the game is in "on-board" mode, which is a first-person perspective of the arena. The other main view available is the map which shows the 5 mountains (Crag, Nixon, Og, Pathos, and Red) which vary in size and placement each time a new game is started. On the map view players can see all of their team members positions and can see enemies only when they are within range. Messaging between team members is available and broadcast-style messages (insults) to the opposing team are also allowed. Team coordination and cooperation is critical to winning in this game as each player has different skills, some players are better at hunting down and killing enemies (or at least engaging and distracting them), others are good at hiding and sneaking to the opposing base to begin bombardment. An interesting capability of the game is that players can donate ammunition and fuel to other players in order to facilitate their role in the game. Ammunition and fuel are loaded at the player's base.

21.02.2002

Zoids 2: Herikku Kyouwakoku vs Gairosu Teikoku is a Playstation simlulator game on 2002. It's a sequel to Zoids: Teikoku vs Kyouwakoku - Mecha Seita no Idenshi.

28.05.1991

20.01.2002

Aces Przestworzy is a Polish air simulator, bringing us back to the times of World War I to the north-east of France.

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12.04.2022

Battle of britain/france simulator

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01.01.1970

In War, There Are Two Options

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