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Songs of the Lost is a magic-realist game odyssey through a surreal and absurd digital landscape. You’ll cross boundaries and traverse borders, roam hidden highways and meet enigmatic strangers, explore secret forests and enter the void on your journey to Apocabliss, the last safe haven… A psychedelic audiovisual experience, Songs of the Lost has been created for MIF19 by award-winning Canadian games designer Paloma Dawkins and a team of international collaborators – with a pulsing, shape-shifting soundtrack by electronic composer-producer Jlin, who’ll be performing live at MIF19’s Queens of the Electronic Underground.
Game made for Summer of Screams GameJam
3D Junglegym thrown together from shards of memories and dreams, feelings and places.
Dive into the surreal world of J.MacGoey's adventure, where only aliens could help him to get out or even to understand where he is...
A little atmospheric reflection on not being able to travel.
A game about emotional abuse. You are back at the waterfront. They are spilling everything out onto you. Drink up bitch. Good girl. For now, I am still your eyes.
Indie horror game, inspired by creepypasta "The Theater".
Christopher has been a wreck since losing his wife and son to a car accident. He would stop at nothing and do anything to have them back together again. Now, he believes he has found a way to make it happen...
The 3rd Night was a short 3D experiment made in Construct 2 (using the Q3D plugin). It was made in around 15 days, just in time for the Haunted PS1's Horrifying Halloween game jam.
You woke up on a desolate island up north, and your only company is a talking seal that insists on having you build cairns. Everything you didn't get to do is a first-person cairn-building game about commitment and validation.