Onimusha 2: Samurai's Destiny

07.03.2002
Critic 75/100
Users 81/100
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Onimusha 2 is the second installment in the Onimusha series of video games released in May of 2002. The game retains the action elements from its predecessor such as the use of multiple special weapons that can be upgraded by defeating enemies. Apart from the main character, the game features four playable sub-characters, each of whom shares a part in the story. The player's actions determine which characters will decide to help Jubei in his quest. These characters were added by the Capcom staff to give a bigger depth to the game and expand the game's feeling of adventure.
Set in ancient Japan, the plot revolves around a new main protagonist, Jubei Yagyu, who is on a quest of revenge as he battles a demon army led by Nobunaga Oda, a sinister warlord who eliminated the Yagyu clan. Across his quest, Jubei learns of his oni heritage which grants him powers to slay the demons and meets new allies who also wish to defeat Nobunaga.

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Part of collection:
Onimusha (last 3 games)

15.01.2019

This enhanced HD version of Onimusha: Warlords now supports 16:9 wide screen resolution as well as the old 4:3 ratio. Improved controls now allow players to move and fight with analog-stick precision. The Japanese voices have been re-recorded for this remaster, and the brand new soundtrack promises to be even more spectacular than the original.

28.06.2012

Onimusha Soul is a web-oriented game based on the Onimusha series of samurai action games. The game is a Sengoku simulation RPG and features many cameos in the form of cards from other characters (mostly female) in the Capcom universe.

26.01.2006

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha series and the fourth game in the canonical main series. While the game retains the action elements from previous Onimusha titles, it offers a wider variety of weapons and the option to return to earlier stages to unlock new content. The game also introduces a 3D camera and the ability to continuously fight alongside AI-controlled characters that follow the player's orders. Capcom announced Dawn of Dreams in response to high fan demand and after several Capcom members realized they could expand Onimusha's action elements following their work on Shadow of Rome. The game was designed to appeal to skilled gamers rather than the general market, resulting in designs that prioritize appeal over realism.

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