MotorStorm
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A Japanese re-release of the hit PS3 racer, MotorStorm Complete adds a number of features and content not included in the original Japanese release, most importantly online play as well as over 60 newly added elements from download packs (including new tracks, racers and more.) Developed by Evolution Studios, MotorStorm delivers visceral off-road racing, plunging players into a frenzied environment awash with grit, mud and petrol, in a game that leaves the standard rules of racing in the dust. Gone are the limits of power restrictions, limited classes, and qualifying rounds. Players simply choose their vehicle from a massive range – including dirt bikes, ATVs, sand rails, rally cars, monster trucks, and everything in between – then hit the track in a no-holds-barred sprint to the finish line. Carving a swathe of destruction through the ever-changing wilderness, players must compete in a gasoline-fuelled, horsepower spectacle where the only rule is to try and stay alive.
Part of collection:
MotorStorm
(last 3 games)
High-speed radio-controlled car racing hits the MotorStorm circuit in MotorStorm RC! With visually stunning renditions of all four MotorStorm worlds (and eight of their vehicle classes,) this RC racing game comes loaded with endless competition that you can share with friends and rivals worldwide -- whether that's on PS3 or PS Vita, or both!
MotorStorm: Apocalypse (released as MotorStorm 3 in Asia) is a 2011 racing 3D video game by Evolution Studios and published by Sony Computer Entertainment for the PlayStation 3. It is the fourth game in the MotorStorm series and the third for the PlayStation 3. It was announced shortly before the beginning of the Electronic Entertainment Expo 2010 on the PlayStation Blog by Evolution Studios on 10 June 2010. MotorStorm: Apocalypse was released in Europe on 16 March 2011 but the UK release on 18 March was delayed by Sony Computer Entertainment UK following the 2011 Tōhoku earthquake and tsunami in Japan. The Australian launch went ahead as planned on 17 March, but Sony announced further shipments of the game to that country would be halted in the wake of the disaster. The planned North American release date of 12 April 2011 was delayed by Sony who later confirmed new releases dates of 31 March 2011 in the UK and 3 May 2011 in North America.
Motorstorm: Arctic Edge is an arcade racer pitting you against 8 other racers, human or AI in a competition to win in The Festival. The backdrop for the game is Alaska where you have to race on icy tracks in mountainous regions. Beside the other racers you have to take into account avalanches, broken ice bridges and a lot of other dangers on the route to victory. The game is very fast-paced and it sees you racing around in cars, snowmobiles and trucks. You can select different wheels, exhausts, spoilers and more for your vehicles.
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The first MotorStorm wowed fans with its heady formula of brutal, unpredictable off-road racing, festival vibes and stunning Monument Valley desert scenery. Now Motorstorm Pacific Rift takes you to a solitary tropical paradise in the Pacific Ocean, ready for a whole new take on no-holds-barred racing action through thick swamps, dense jungle, towering peaks and steaming volcanoes. Not just pretty backdrops to the action, these environments take center stage in challenging players with everything in Mother Nature's arsenal. Thick mud, tangled undergrowth, swift flowing rivers, choking volcanic clouds and searing lava pools all test the drivers to their limits and beyond. Expect a rich festival of off road racing, along with a host of game modes and rewards. It's brutal, dangerous, relentless, and unpredictable and more than a game - MotorStorm Pacific Rift is a way of life.
High-speed radio-controlled car racing hits the MotorStorm circuit in MotorStorm RC! With visually stunning renditions of all four MotorStorm worlds (and eight of their vehicle classes,) this RC racing game comes loaded with endless competition that you can share with friends and rivals worldwide -- whether that's on PS3 or PS Vita, or both!
Burnout: Legends takes the most explosive moments of the popular Burnout series of racing games, mashes them together and adds some new surprises -- giving you the best racing experience to come out for the DS. Use your car as a weapon and battle your way to the front of the pack - by taking out rivals and instigating spectacular crashes. Speed, depth and destruction are waiting for you, in the game of on-the-go automotive anarchy.
Need for Speed SHIFT is an award-winning authentic racing game that combines the true driver’s experience with real-world physics, pixel-perfect car models, and a wide range of authentic race tracks. Need for Speed SHIFT takes players in a different direction to create a simulation experience that replicates the true feeling of driving high-end performance cars. Players are thrust into the loud, visceral, intense, athletic experience of racing a car on the edge of control from the driver’s perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the brutal experience of a first person crash dynamic. Need for Speed SHIFT features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge.
Compete at the highest level of street racing with Need for Speed ProStreet. It’s no longer good enough to simply rule your local neighborhood; you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world’s best street racers.
Need for Speed: Underground 2 is a street racing game and the first entry in the series to feature an open world environment. Set in the fictional city of Bayview, players drive freely between events while building their reputation through circuit, sprint, drift, drag, and Street X races, as well as outrun challenges and Underground Racing League tournaments. The game expands on its predecessor with broader vehicle customization options, a sponsorship system, and new race types. SUVs appear alongside the returning roster of tuner cars.
Burnout Dominator is an installment of the Burnout series for the PlayStation 2 and the PlayStation Portable systems. The game is mainly focused on returned Burnouts feature - draining a complete boost meter without stopping wich was last seen in Burnout 2: Point of Impact. With return of Burnouts feature there were four new game modes added including Maniac Mode (players need to drive dangerously to get highest scores by earning drifts, air, oncoming and near misses. Chaining Burnouts in this mode increases the score multiplier), Drift Challenge (in this mode player need to obtain as many feet of drifting as possible. Chaining Burnouts also increases the score multiplier here), Near Miss Challenge (same as Drift Challenge, but player needs to score near miss bonuses), Burnout Challenge (also same as Drift Challenge, but focusing on obtaining Burnouts score). However, some options have been removed from the game - for instance Burnout Dominator doesn't feature Crash Mode, there is also no Traffic Checking Mode and Online Multiplayer. But PSP version features Burnout HQ where you can upload you score and download new track. The game consists of 12 different tracks, in 8 different real world locations. Each track has a forward and a reverse configuration.
Split/Second is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion. Players in Split/Second don’t just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race. Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.
In Burnout Revenge, players compete in a range of racing game types with different aims. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated; the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible). A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as "traffic checking", propelling the rammed car forward; the event in which a "checked" car hits a rival is considered as a Traffic Takedown. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on. During these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. Unique to the series is the concept of battling other rivals; unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. In designated events, boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. When the rival car takes the player down, the player will have to take the ultimate REVENGE by taking down the revenge rivals (which the arrow at the top of the car turned red) is referred to as "Revenge Takedown". In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 11 "ranks" (Rank 11 has no events). The ranks which a player has access to is determined by their "Revenge Rank", which increases after completing events. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events. There are 77 cars in the game, some of which can only be used for crash events. The SUVs and saloon cars are some of them. The game also features support for multiplayer gameplay, both online and offline. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible; after the last round ends the player with the lowest score wins). The Xbox 360 version of Burnout Revenge includes several new features and improves the graphics of the game to utilize the power of the next-gen console. The game includes 10 new crash junctions on the Crash Tour. It also includes a vastly improved online mode that introduces online Revenge Rivals. This system allows players to keep track of their number of times they have been taken out or have taken out any given player. The new version also includes a new Burnout Clips feature, which allows to save 30 second clips of any offline race played and can be shared with other players over Xbox Live.
The first game in the Burnout series, 'Burnout' set the platform for a new generation of racing games, with a focus on speed, extravagant crashes, and a goal of driving as recklessly as possible.