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FIFA Football 2002 (known as FIFA Soccer 2002: Major League Soccer in North America, and FIFA 2002: Road to FIFA World Cup in Japan), commonly known as FIFA 2002, is a football video game released in 2001, produced by Electronic Arts and released by EA Sports. FIFA 2002 is the ninth game in the FIFA series. Power bars for passes were introduced, and dribbling reduced in order to attain a higher challenge level. The power bar can also be customised to suit the gamer's preference. The game also includes club emblems for many more European clubs as well as for major Dutch clubs such as PSV, AFC Ajax and Feyenoord, although there was no Dutch league of any kind (they were under the "Rest of World" header). This game also features, for the first time, the Swiss Super League, at the cost of excluding the Greek League. A card reward system licensed from Panini was also introduced where, after winning a particular competition, a star player card is unlocked. There is also a bonus game with the nations that had automatically qualified for the 2002 World Cup (France, Japan and South Korea), in which the player tries to improve the FIFA ranking of their chosen team by participating in international friendlies. Many of the international teams in the game are not licensed (some of them down to the players' names like the Netherlands), as well as smaller countries such as Barbados, who were only given numbers as player names. Also, to date, this was the last FIFA edition (not counting the World Cup versions) to feature the Japanese national team, since Japan Football Association would go on to concede exclusive rights to Konami's Pro Evolution Soccer series. FIFA Football 2002 ran for 10 years as the last FIFA to have only one person as cover, before Lionel Messi appeared alone on FIFA 13.
Score! Hero, from the award winning makers of Score! World Goals, Dream League Soccer & First Touch Soccer. BE THE HERO! Pass, Shoot & Score your way to legendary status, as you explore the dramatic career of your HERO player over 460 challenging levels! Immersive free flowing 3D Score! Gameplay lets you control the action. Split defences with precise through balls, or bend shots into the top corner, putting you in control for an unrivalled mobile soccer experience.
ISS Pro Evolution 2 (known as World Soccer Jikkyou Winning Eleven 2000: U-23 Medal he no Chousen in Japan) is the fourth video game in the ISS Pro series and the second instalment of the ISS Pro Evolution series. It was developed exclusively for the PlayStation by Konami Computer Entertainment Tokyo. It was available in Europe and Japan but not North America, as ESPN MLS GameNight was released in that territory instead. It is the first ISS Pro game with proper licenses, although partial, with some players having real names. The game has an extended Master League, with two divisions and eight more clubs, resulting in twenty-four club teams, such as Leeds United and Boca Juniors. More international teams were added as well. The gameplay also changed, becoming smoother and more realistic. The Japanese version of the game also contains Under-23 National Teams, which are not present in the European versions of the game.
Ultimate Soccer Manager or USM is an association football management video game serie for MS-DOS, Commodore Amiga and Windows 95, produced by Impressions and distributed by Sierra from 1995 to 1999. The game was a massive hit in Europe (except in Germany, where it was worse received due to some similarities with managers produced by local software houses such as Software 2000 and Ascaron), although it gained little support in Japan. The series was noted for its micromanagement, where the player had to do the job of the team manager and much of that of the chairman, from player training up to bank balance management. Other well-known features were to bung an opposing team for preferential market treatment, rig or betting on the outcome of the players' team matches. Interviews after the match where some answers were printed with different interpretations on the next days' newspaper (the player could reply a question about the game with "It was a game of two halves", and "He amazed us after the game by giving us an insight into the rules of football" would be printed on the newspapers). In all three games, the game always kept the same visual style: the main screen is a bird's eye view of the stadium facility (where clicking on the grass brings the squad selection screen or in the stands for the stadium builder) and all screens are presented like the player was inside an office (TCM 2004 used a similar interface option). To increase the feeling of "being there", tables are accessed via teletext, news from a newspaper and fixtures are available by clicking on a sheet attached to a clipboard. While improving with each game, most features were the same from the start of the series. The game compared favourably in all areas but AI against its leading competitor, Championship Manager. While similar in name, it has no relations with Ultimate Soccer. The second version of the game, USM 2 ran in protected mode, featured a more polished interface (plus teams and players of the 1996-1997 season and also the French and German leagues (although in the last the final name of the players had a letter swapped to avoid legal problems regarding licensing) which could be accessed with different executables. In Germany, a localized version of the game was released under the name "DSF Fussball Manager", DSF being a well-known German TV sports channel.
Experience the world’s most prestigious club competition with the addition of the UEFA Champions League. The legendary tournament is woven into every mode in FIFA 19, introducing brand new ways to play.
Be more than just a Football Manager! Club Soccer Director is a football/soccer management game where you take on a role of Director of Football at an established football club or create your very own club! Your main job is to be the go between the football manager and the board of directors. You are responsible for hiring the manager and the backroom staff like coaches, assistant managers, physios, scouts, academy managers and the full day to day management of the club.
Powered by Frostbite, EA SPORTS FIFA 20 for PC brings two sides of The World’s Game to life - the prestige of the professional stage and an all-new, authentic street football experience in EA SPORTS VOLTA. FIFA 20 innovates across the game, FOOTBALL INTELLIGENCE unlocks an unprecedented platform for gameplay realism, FIFA Ultimate Team offers more ways to build your dream squad and EA SPORTS VOLTA returns the game to the street with an authentic form of small-sided football.
Real Football / Soccer is a series of mobile football/soccer games by Gameloft that has been released annually since 2004.
Real Football / Soccer is a series of mobile football/soccer games by Gameloft that has been released annually since 2004.
eFootball PES 2020 is a football simulation game developed and published by Konami. Released in September 2019, it is the 19th instalment in the Pro Evolution Soccer series and the first to include the "eFootball" branding, reflecting Konami's focus on esports.