Kartrider Rush
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Cancelled mainline Ridge Racer title for Nintendo Switch.
Kartrider Dash was the Facebook version of the popular kart racing PC game, Kartrider. It was discontinued in 2014.
KongKong Online was an arcade jumping-based racing game developed by South Korean company, Mega Enterprise and released in 2005. Players controlled funny-looking jumping karts with an array of different weapons.
Go Kart Rally is a Racing game, developed and published by Phoenix Games, which was released in Europe in 2007.
Race against speed freaks and adrenaline junkies on tough mountain tracks in this fast and Furious championship. Engage in time trails and intense 400-meter races in your quest to win the "Fastest of the Pass" title. Win the Battle King mode and race against the famous Drift King. Drive 30 actual modes from six Japanese famous auto manufacturers (Honda, Mazda, Mitsubishi, Nissan, Subaru, Toyota). The game also includes a two-player mode.
AUSTIN COOPER S Racing A class of its own: Austin Cooper S! In 1959, an automotive legend was born: the Austin Cooper S. Authentically recreated under license and perfectly rendered. Mini style, Mini feel, and Mini driving fun for urban speed junkies! Race street races in several cities that would get you your license in real life. Use the Mini's strengths: It can perform adventurous jumps, squeeze through narrow alleys, side streets, and much more. For victory, you'd better plan some very special tracks.
Karting Superstars is a charming racing game that captures the exciting and competitive world of karting. Inspired to condense the thrill and beauty of racing, we've dedicated our love, time, and craft into this new game that builds on the celebrated simcade taste of Circuit Superstars.
Shutokou Battle Gaiden: Super Technic Challenge is a Racing game, developed by Mitsui & Co. and published by MediaQuest, which was released in Japan in 1996. It features 25 licensed vehicles. The gameplay consists of drifting your vehicle with arcade-like handling in drift zones and recieving scores based on the angle, length and speed of the players's drift. Events are set up as a 1 v 1 battle between the player and a CPU, with the winner being whoever has the highest drift score at the end of the lap.