I Hope To See You Again
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A metafictional account of Davey Wreden, creator of the Stanley Parable (2013), who takes the player through the games of his old friend, Coda, while giving his commentary and interpretations of them, in order to understand why he makes the bizarre, often melancholic games that he makes, and decipher Coda's personality and inner struggles.
A son attempts to bridge the emotional divide between himself and his father in an attempt to get them both to stop dwelling on the past and create a new path forward together. Sleep Walk is a story about forgiveness and self worth.
A slow burn walking sim with interactive soundtrack and horror vibes. You explore abstract locations and create your own unique sound for each of them by moving around and using Monoliths.
A short web game about curiosity made by droqen.
The Pyramid Gate is a short but very atmospheric little adventure created by developer Strangethink for the "lowrezjam". Players will explore a very obtuse and surreal environment to see if they can unravel the mysteries of the various pyramids around.
you are dough become bread
A walking simulator in a hand-drawn environment. Meet plants with strong characters and respond to their incongruous requests. Please be careful where you step, your actions are not without consequences.
A very short Bitsy game, built for the How Have You Been? Jam. TW: Self-Harm, Mental Health, Swearing
Last Call is an autobiographical poem-exploration game about love and violence. In the game, you explore an apartment that is partially packed for a move. You find and respond to pieces of a poem scattered throughout these boxes as you help pack up. It is based on the lived experience of the game designer, Nina Freeman.
A man goes for a drive.