Grandia Online

26.08.2009
A free-to-play MMORPG set in the world of the first Grandia game. Its release was delayed from 2006 to 2009, it only came out in Japan, and it only ran until 2012 before being shut down.

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Part of collection:
Grandia (last 3 games)

16.08.2019

GRANDIA HD Remaster brings enhanced visuals to both gameplay and cinematic videos.

16.08.2019

Two quintessential RPGs have finally gone portable on one of gaming's most popular console/handheld hybrid platforms. The highly anticipated GRANDIA HD Collection for the Nintendo Switch is here.

24.08.2015

15 years after the stunning Dreamcast debut of Ryudo and his epic adventure, Grandia II is back and better than ever! The classic Japanese RPG returns with enhanced visuals, new difficulty level, and features both keyboard and gamepad support! Grandia II is famous for its great characters, mature storytelling, memorable music and fantastic battle system, and there’s no better way to experience one of the most beloved console RPGs of the 32-bit era than this special Anniversary Edition!

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23.01.2019

Slay the Spire is a single-player roguelike deck-building game. Players choose from four characters, each with a unique set of cards, and attempt to climb a procedurally generated spire consisting of multiple floors of increasingly difficult enemies and bosses. Combat uses a card-based system where players build and refine their deck on the fly from rewards earned through encounters. Between battles, players collect relics that provide permanent buffs and make strategic choices about which paths to take, which cards to add or remove, and how to spend limited resources. The game is widely credited with popularizing the roguelike deck-building genre.

01.01.1970

Awoken is a story-rich fantasy RPG with real-time pausable combat. Push ever deeper into a dangerous zone created by a magical disaster and investigate its links to a secretive order. Explore five regions, choose your friends, build relationships with them, and shape the world through your choices.

26.11.2004

Alexander: The Heroes Hour is a tactical game where players command a squad of heroes across a grid-based battlefield. It blends strategic positioning, character progression, and skill combos with a story-driven campaign, featuring permadeath options, varied enemy types, and equipment customization.

30.09.1994

The second title in the role-playing series from Artdink, released in 1994 for FM-Towns and PC98. Like other Lunatic Dawn games, Lunatic Dawn II is, despite its Japanese origins, an exploration-oriented Western-style RPG. There is no main story line in the game, beside the cryptic mentioning of a legendary group of heroes who fought demons and as a result became demons themselves in the introduction sequence. There are no "main goal" in the game, and no plot-advancing events; it is entirely dedicated to free-form exploration and role-playing.

08.02.2001

The most recent title in the role-playing series from Artdink, released for PlayStation 2.

10.11.2016

Experience a story-driven RPG where your choices mean all the difference in the world.

24.11.1994

A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995. In spite of its Japanese origin, Lunatic Dawn is in fact much more similar to very old-school Western RPGs than to its Japanese brethren. It has virtually no story and relies entirely on exploration and strategic combat. Set in a medieval world with little to no distinguishing characteristics, "Lunatic Dawn" throws the player immediately into the game world, which is open for him to explore. The player is able to choose the main character's gender, race (human, elf, etc.), class, and even age - older characters are more powerful, but have a more limited play time. Indeed, the entire gameplay process is timed. Traveling to a remote city or dungeon can take up to several game days. The player has to provide sufficient food for his party during this time. Player party consists of pre-generated characters, who have different names and belong to different races and classes, but have virtually no personality. Food and other supplies can be acquired in towns, through which the player moves in a Wizardry-like fashion - viewing locations from first-person perspective and selecting menu commands. When the party enters a dungeon, the view switches to isometric. The dungeons are large and maze-like, with enemies visible on screen. Upon contact with an enemy, a battle initiates. The battles are turn-based but fast-paced, reminding somewhat the Infinity Engine battles from Baldur's Gate series. The participants can freely move on the battle field. The player directly controls only the main characters, but can assign general commands to the party members.

12.09.2013

In Aarklash: Legacy take command of a mercenary squad in search of truth and guide it through countless battles.

01.01.1970

An isometric, party-based, real-time with pause RPG exploring the taboos of colonialism without moral hand-holding. Set in a rich fantasy world, Avaria: Iron Rule offers complex choices, deep dialogues and intense tactical battles inspired by classics of the genre.

01.01.1970

Tomb Guard is a real-time pause and play tactics game. You control a band of skeletons as they defend the invading Fiends from their homeland. Focus is key, for facing overwhelming odds is certain. Pause, strategize, and attack to protect Tombstead and defeat The Order once and for all.