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An indie, multiplayer, horror game with fast paced game play for up to 4 players. Teams will need to explore an eerie mansion with a rumored past of funeral services including contacting deceased loved ones. A scary girl roams the house, and players need to keep her pacified to survive.
I hear gnawing...
Your Wife and Child are missing. You are alone in a hotel. They've been expecting you. They've always been expecting you.
You wake up in the dark, checking your pocket you find a lighter. You are in a very strange place. You see many corridors that are filled with toilet cubicles, urinals and sinks. You begin to explore the area in the hope of finding a way out. Toiletrooms are an endless gloomy maze of toilets. It is inhabited by strange creatures. It probably looks like a backrooms, but instead of being empty, it has toilet cubicles, sinks, urinals, and lots of pipes. The game was made in two weeks. Inspired by the universe backrooms and samosbor.
"I can't believe my friend dared you to do this so I would go investigate the missing body, but I'll take those $100. Though, there's definitely a heavy atmosphere around this water tower."
You're called to a mysterious house for a late night medical emergency.
After moving to a small apartment in a new city with his sister and mother for work-related reasons, Alex and his family's everyday life continues until an unprecedented event occurs: the disappearance of the moon.
Welcome to Gary's Carpet Value. You open the shop. You flip the sign. You keep things clean. People trust Gary. They always have. But lately, there's been talk. About what's really woven into those rugs.
A short-form analogue horror experience about "living" through a home invasion brought to you by TheRedRoom.
You work the counter as an unknown presence begins to mimic the local population. Your job is simple, keep the store running. But as the night progresses, the people walking through the doors start to feel... off.