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Welcome to the ultimate railway hobby! Master complex operations on the DB BR 411 ICE T, BR Class 390 Pendolino, Union Pacific AC4400CW, and more as you explore authentic routes. Whatever you love about trains, Train Simulator Classic lets you take your hobby to the next level.
Densha de GO! is a 1997 train simulator arcade game developed and published by Taito in Japan. Players are tasked with driving a train, adhering to the schedule and obeying signals and speed restrictions. It features real-world train lines from Japan, including the Yamanote Line and Keihin-Tohoku Line. The game was ported to the PC, Sega Saturn, and PlayStation. The concept for Densha de Go! was inspired by designer Akira Saito's personal fascination with Japanese train lines and railroads. He wanted to create a game that allowed players to familiarize themselves with driving a train. The controls were his primary focus as he wanted them to be accurate and responsive, and to mimic the controls of a real train—his father worked for the Kyoto City Transportation Bureau Facilities Division, which made this easier to accomplish. Saito included real-world railroads and trains to appeal towards other railroad enthusiasts, thinking that it could also attract more "ordinary" players for its realistic, familiar theme. As arcades at the time were dominated primarily by racing and fighting games, he believed its unique concept could make it stand out. Densha de Go! is among Taito's most successful games, preceded only by Space Invaders. The PlayStation version sold over one million copies. The game was well-received by critics for its controls, attention to detail, and unique concept. Some felt that its home releases lacked enough content and had poor visuals. It was followed by a long series of sequels, spin-offs, and reimaginings, beginning with Densha de Go! 2 in 1999.
Trainz is a series of 3D train simulator video games. The simulators consist of route and session editors called Surveyor, and the Driver module, that loads a route and lets the player operate and watch the trains run, either in "DCC" mode or "CAB" mode.
A release not seen in arcades, this Densha de Go! entry focuses on Meitetsu's railroad lines in Nagoya, including the series' only monorail. You play as a train engineer which serve the Meitetsu Nagoya line in Japan. There are many kinds of trains that you can drive, from express trains to monorails. Some trains are locked until you finish a mission, for example you can only drive monorails until you've finished the commuter and express train missions. All of the game parts, except the menu and station names, are in Japanese. In addition or the Meitetsu Nagoya Line, coverage includes Meitetsu Inuyama Line, Meitetsu Minomachi Line and Meitetsu Monkey Park Monorail Line. This was the first version to feature a monorail, and also featured a Meitetsu hybrid light rail route which ran both on regular train lines and as a sort of urban tram on special lanes in city streets. Part of the gameplay of this required the user to stop for regular traffic signals and avoid car traffic. This was the Densha de Go player's first opportunity to drive a vehicle much lighter (and thus shorter stopping distance) than standard trains. In this version, the driver must sound the horn before beginning to accelerate out of a station. This is unique to this title. The gameplay, physics, and strictness of this version were all somewhat relaxed compared to previous versions. The game was published by Taito for the Sony PlayStation in Japan on January 27, 2000. It was later ported to the PC by Unbalance on December 1, 2000. The PS1 version later received a re-release as part of D3Publisher's Simple 1500 series of budget games, as Simple 1500 Series Vol. 102: The Densha Untenshi - Densha de Go! Nagoya Tetsudou-hen, on August 29, 2002.
WWE 2K19 showcases a massive roster of popular WWE Superstars, Legends and Hall of Famers, as well as NXT favorites. Experience authentic WWE gameplay, extensive creation options, engaging match types, fan-favorite modes and much more!
Have you ever dreamed to take commands of fantastic planes like jet, super jumbo, cargo or stunt plane? This game is a real flight simulator with commands designed to be easily taken over at all age. Fly from checkpoints to checkpoints showing your pilot skills in different weather and time of the day conditions and complete all levels. If you always wanted to fly but thought it was over complicated, this game will prove you can do it!
The game features all the circuits that are on the 2009 calendar including the Marina Bay Street Circuit for night racing and the new Yas Marina Circuit. The game only features the 20 drivers that started the 2009 Formula One season, and does not include the driver changes that were made during the season. There are 15 driver aids each switchable on and off for first time and experienced players, and in the multiplayer version, the level of help changes according to the player's skill, by using a "Fair Play" system. The game features slick tyres,[6] as well as the newly-introduced KERS concept, although the game has the feature on all the cars, not just the few that actually used it in the motor racing series. The game offers several different gameplay modes: Quick Race, Time Trial, and a two-player split-screen mode on the Wii.
Microsoft Flight Simulator X is the culmination of nearly 25 years of the landmark Flight Simulator franchise—the most significant addition to date. Flight Simulator X immerses you in a beautifully rich and realistic world with dozens of aircraft and interactive Missions for a completely new and innovative gaming experience. Free Flight lets you fly anywhere in the world, from your hometown airport to the most exotic places you’ve ever dreamed of. Gamers and simmers of all ages and skill levels feel firsthand what it’s like to be an aviator traveling the globe solo or online with others.
Mushi Taro is a great game for all kind of players that loves insects and nature. In the game the player controls a young boy that try to catch all the species of insects that he knows that are around his house. The game use a third person perspective for moving around the game map with the character, once the character find a place with insects the game changes to a first person perspective and features different kinds of species to catch and ways to catch them; Using a net, an insect, the boy hands, etc. Once the boy finishing catching all the species in a place he takes them to his collection and there the player can view all the insects that he catched and see their characteristics.
Sock and Awe is a minimal 2008 Flash game created by British entrepreneur Alex Tew, recreating the Bush shoeing incident and putting the player in the shoes of journalist Muntadar al-Zaidi who flinged a shoe at George W. Bush during a news conference.