Dune II: The Building of a Dynasty
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Part of collection:
Dune
(last 3 games)
Dune Dynasty is a continuation of the classic real-time strategy game Dune II by Westwood Studios. It is not a remake. It builds upon the original game engine as reverse-engineered by the OpenDUNE project. Dune Dynasty features these modern enhancements: Runs natively on Linux and Windows (OpenGL or Direct3D) High-resolution graphics, including zooming Multiple unit selection with control groups New build queue interface Rally points Multiple sound channels Plus: Emulated Ad-Lib sound and music playback General MIDI playback Custom campaigns Fog of war option Smoother unit animation Brutal AI mode Skirmish mode Jukebox Bug fixes Dune Dynasty is licensed under the GNU General Public License version 2.0.
Dune Legacy is an effort by a handful of developers to revitalize the first-ever real-time strategy game. It tries to be as similar as possible to the original gameplay but to integrate user interface features most modern realtime-strategy games have like selecting multiple units
In the year 10191, the Houses Atreides and Harkonnen are fighting a bloody battle for control of the sand planet Arrakis (Dune). It's only resource: Spice, giving those who possess it a very long life and greater powers. Two Atreides will survive the all-out massacre organised by Baron Harkonnen with the help of the Emperor: Jessica, the Duke's concubine and Paul, his son and heir to the throne. Dreamcatcher Games is putting you into the world of Frank Herbert's Dune.
Part of franchise:
Frank Herbert's Dune
(last 3 games)
Dune: Awakening is an Open World Survival RPG where you can fully immerse yourself in the epic world of Dune. Alone or with friends, explore a vast open world Arrakis, survive the sandworms, build a home, craft an ornithopter, and unravel the mystery of the missing Fremen.
In Dune: Imperium, you'll step into the role of one of the leaders of the Great Houses of the Imperium in a struggle to control the planet Arrakis and the invaluable Spice it provides. The game plays out in a series of ten rounds, each of which is defined by a new Conflict on the surface of the planet; some award critical resources, and some provide Victory Points that will propel you to dominance. But choose your battles wisely: spread your forces too thin, and you'll find your enemies growing too strong to oppose. Each round, you'll draw a hand of five cards from your deck, which will get stronger over the course of the game as you acquire new cards. Each card can be played in one of two ways: To send an Agent out into the Imperium to gather resources, or to Reveal at the end of the round to purchase new powerful cards. You must maintain a careful balance to get the most of the resources available to you. How will you find your path? As your game progresses, you'll vie for Influence with four factions of the Imperium: The Emperor, the economically powerful Spacing Guild, the mysterious Bene Gesserit, and the ferocious Fremen of the deep deserts. Earning Influence among the various groups helps you to earn the Victory Points you need...but will you compete with your rivals for their favor, or abandon alliances to pursue other opportunities? Many strategies are at your disposal, and many paths to victory. The cards are dealt. The choice is yours. The Imperium awaits.
In the heart of the Ixian Confederation, House Vernius, masters of science and engineering, established itself as the Empire's primary supplier of cutting-edge technology. Adapting to the constraints of the Butlerian Jihad, they discreetly explore forbidden self-learning tech.