Dr. Robotnik's Mean Bean Machine
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Puyo Puyo (1992) is an enhanced version of the 1991 MSX2 and Famicom Disk System game of the same name. The game was developed for the Sega System C-2 arcade hardware and ported to a variety of consoles. Puyo Puyo is a puzzle game in which the player matches four or more "Puyo" of the same color together. This game is the precursor to an identically-titled arcade release. Puyo Puyo contains three modes: Endless, Mission, and Verses. In Endless Mode, players match Puyo until the top of their well is filled. If the player chooses, either a giant 2x2 green Puyo or Carbucle will periodically help the player clear space on their board. Mission mode gives the player several challenges to complete, such as clearing a set amount of Puyo or clearing all Puyo of a certain color. Verses mode allows players to battle each other.
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Sonic the Hedgehog
(last 3 games)
In this all-new Sonic adventure, the evil Dr. Eggman has discovered The Reverie, an ancient device with the power to manifest dreams in the real world. Navigate twisted dreamscapes, rescue your friends, and put a stop to Dr. Eggman’s nightmarish dreams of world domination!
Adventure through the mystical Northstar Islands in this all-new take on classic 2D Sonic high-speed action platforming. Play as Sonic, Tails, Knuckles, and Amy Rose and harness all-new Emerald powers to move and attack in dynamic new ways. Navigate gorgeous, never-before-seen environments solo or with up to 3 other players and stop Dr. Eggman, Fang, and a mysterious new adversary from converting the islands' giant animals into Badniks before it's too late!
Worlds will collide in Sonic the Hedgehog’s newest adventure. An experience like never before, accelerate to new heights and experience the thrill of high velocity open-zone freedom. Battle powerful enemies as you speed through the Starfall Islands - landscapes brimming with dense forests, overflowing waterfalls, sizzling deserts and more!
Part of collection:
Puyo Puyo
(last 3 games)
A port of the Arcade game, made exclusively for the Sega Genesis/Mega Drive Mini 2.
An enhanced release of the Arcade version of Puyo Puyo 2. "Puyo Puyo 2 (also known as Puyo Puyo Tsu) is considered one of the biggest arcade games of all time in Japan. This sequel introduced an improved ruleset along with the ability to offset Garbage Puyo sent by your opponent by creating Puyo chains of your own. Swap between Arcade, Endurance, Versus, and Online game modes for even more Puyo fun in this classic puzzle experience." This version adds an online scoreboard, online and network multiplayer, the option to change the Puyo colors and game display options, Vintage for a CRT style or Cabinet for an arcade center.
"Return to the game that started the successful Puyo Puyo series, one of the most celebrated games in Japan. Strategically stack Puyos to chain your combos while sending devastating Puyos to hinder your opponent. First to clear the screen wins! Revived for the Nintendo Switch, experience a new spin on classic Puyo Puyo with online network battles, rankings, and reverse rotate control."
Part of franchise:
Sonic The Hedgehog
(last 3 games)
Ready, Set, Rumble! Join Sonic in this intense arcade royale game set in Dr. Eggman's diabolical Toy World. Collect legendary skins, all-new emotes, and build skills as you progress through this action-packed game! Mayhem is best with friends!
Shadow the Hedgehog is back with Classic and Modern Sonic in Sonic X Shadow Generations, an all-new collection featuring two unique experiences! Play as Shadow in a brand-new story campaign featuring never-before-seen abilities that prove why he's known as the Ultimate Life Form! Speed through iconic stages from Shadow's history, discover hidden secrets in an expansive hub world, and unlock new powers to take on Black Doom and save the world. Sonic X Shadow Generations also includes a complete remaster of the highly acclaimed Sonic Generations, a time-traveling adventure featuring a greatest-hits collection of 3D and 2D Sonic stages, now with upgraded visuals and new bonus content.
Knuckles is ready to rumble! Muscle your way through all who dare stand in your path as the burly echidna.
Could be interesting
Alien Storm is a side-scrolling beat 'em up. The game resembles Golden Axe, with a similar artistic style, three playable characters (a man, a woman, and a novelty character) and pick-up or power-up special attacks. The player (one player only on the Master System version, up to two players on the Mega Drive version, three on the arcade version) selects from the three different characters to embark upon a quest to save the Earth from an alien invasion. All of the Busters are playable from the beginning of the game. There are 6 missions to complete (8 in the Mega Drive version) with several stages, and each mission has the player blasting aliens, from the streets to the mother ship, where the mother of all aliens can be found. This task becomes increasingly difficult with each new mission, and the aliens are capable of hiding inside objects such as plants, postboxes, trashcans, drums, and other items. Each mission has an objective such as rescuing people or destroying an UFO. When dealing with a few aliens, flying heads will appear, which can be shot to collect life or energy. Energy is used specifically to power the energy based attacks of the player's weapon (such as flames or electricity) and to use the much more powerful special weapons. In a similar format as other early Sega arcade games, each character has unlimited usage of various short-range attacks, i.e. punches, kicks. Along with these standard attacks, each character has their own individual weapon (Garth's weapon that shoots lightning is replaced with a flame weapon in the Master System version). Special attacks are also included, and vary depending on the character chosen at the start of the game. For instance, Garth summons an U.S. Air Force starship that drops bombs across the street (in the Master System version he has Karen's special, a ballistic missile strike). Scooter will teleport out of his present location and leave a series of bombs that will blow up on the appearance of aliens, after which he will re-appear (in the Mega Drive version he just explodes, leaving his head, which his new body returns to retrieve). Karen calls down a nuclear missile, which incinerates every foe on the screen. However, a large amount of energy is depleted by using each character's special attack, and cannot be used if the energy of the player's character is too low. There are few bosses in the game. The arcade original only features a single boss that has three distinct forms. The Mega Drive port has two of these forms as two separate bosses. At the end of each mission, the side-scrolling gameplay shifts to either a shooting gallery perspective where the player must take out the aliens that pop out of various locations, similar to the bonus stages of Shinobi and Shadow Dancer, both also by Sega, or a running section that is similar to the side scrolling mode but plays like a horizontal shooter instead with projectile weapons.
Just who are these guys? Mobo and Robo are the coolest villains you'll ever meet- they rob banks, museums (and innocent computer gamers of their sanity). One evening whilst watching TV a mysterious stranger appeared on screen. "Good Evening Boys I've got a job for you... My businesses are being robbed and I need you to test my security systems... Deliver the goods and I'll reward you." Take control of Mobo and Robo and guide them around the various establishments, collecting evidence on the way.
Updated version of the classic Puyo Puyo puzzle game featuring the all-new "fever" mode. Better known in the west under the titles Puyo Pop, Kirby's Avalanche and Dr. Robotnik's Mean Bean Machine, Puyo Pop Fever still follows the classic bubble-popping format (align four or more "puyos" to make them pop), but Sega also delivers completely overhauled visuals with a more hand-drawn look, an expanded roster of characters, and a new "Fever Mode" that cranks up the action to frantic degrees once players fill a "fever gauge" on their screen. Although a four-player mode didn't make the cut, two players can go head to head and compete for points or survival.
Challenge yourself in this hard-boiled arcade shooter. Choose from 3 different bounty hunters in this classic arcade setup. Run, jump and take cover in a futuristic city environment. Haul bullets at your enemies with a great variety of guns. Keep your cool while planning your advancement as objects around you shatter into pieces from explosions and bullets that whistle over your head. Kill the minions, then go after their leaders. Collect your bounty. Make a healthy living — by making living unhealthy.
The controls of Strider consist of an eight-way joystick and two action buttons for attacking and jumping. The player controls Hiryu himself, whose main weapon is a tonfa-like plasma sword known as "Cypher". He can perform numerous acrobatic feats depending on the joystick/button combination used. Pressing the jump button while Hiryu is standing still will cause him to do a regular vertical jump, while pressing the jump button while pushing the joystick left or right will enable him to do a cartwheel jump. Hiryu can also slide under or through certain obstacles and enemies by first crouching down and then pressing the jump button. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryu is able to latch onto certain platforms, and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryu can gain enough momentum to allow him to do a longer cartwheel jump than usual. Numerous power-ups can be obtained from item boxes carried by certain enemies. These includes an extension to Hiryu's attack range that lasts for one hundred slashes, two types of health aids (represented by the kanji used to write Hiryu's name: 飛 and 飛竜), a max health extension (represented by the kanji 竜, the second character in Hiryu's name), an extra life, and a power-up that not only makes Hiryu invulnerable to attack but also increases his own attack abilities via shadow images of himself for 15 seconds.[3] Hiryu can also summon robotic companions known collectively as "options" that help him fight enemies. These consist of up to two mushroom-like droids, a saber-toothed tiger and a hawk, known individually as Option A, B and C respectively. The game has five stages: the Kazakh Soviet Socialist Republic (called "St. Petersburg" during the arcade game's attract sequence), the Siberian Wilderness, the Aerial Battleship Balrog (געלראב), the Amazonian Jungle, and the Grandmaster's lair itself, the Third Moon. Each of the stages is divided into a number of smaller sections, each with their own time limit and checkpoint location. The player has a three-point health gauge (which can be increased to five points with the health extensions. Hiryu will lose a life when either his health gauge is fully depleted, by moving him off the screen entirely (like falling into a bottomless pit) or when the game's timer reaches zero. It's Game Over when all of Hiryu's lives are lost, but the player can be given the opportunity to continue.
Teenage Mutant Ninja Turtles: Shredder's Revenge is a side-scrolling beat 'em up developed by Tribute Games and published by DotEmu. Inspired by the 1987 Teenage Mutant Ninja Turtles animated series, the game pays homage to classic TMNT titles like Turtles in Time, featuring retro-inspired pixel art and dynamic combat. Players control Leonardo, Michelangelo, Donatello, Raphael, or other allies, each with unique abilities, as they battle through various levels to thwart Shredder and Krang's plans to conquer New York City. The game supports solo play or co-op for up to six players, blending nostalgic design with modern gameplay mechanics.
The Angry Birds are back in the sequel to the biggest mobile game of all time! Angry Birds 2 starts a new era of slingshot gameplay with super stunning graphics, challenging multi-stage levels, scheming boss pigs and even more destruction.
Everything is in here from the terrific comedy cut scenes to the frantic game play making this is the definitive version of Z. Z is a real time war game played in a totally free environment where you undertake a breathtaking race to capture territory and resources. Crush your enemy before they overpower you.
Dr. Eggman (AKA Dr. Robotnik) is once again turning the animals of Mobius into robots using his monstrous contraption, the Veg-O-Fortress. Only Sonic can penetrate the Pinball Defense System to free the animals, retrieve the Chaos Emeralds, and put a stop to Dr. Eggman’s fiendish plans!
In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.