Doom 3

03.08.2004
Critic 86/100
Users 79/100
Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.
Doom 3 is set on Mars in 2145, where a powerful corporation runs a research facility experimenting in areas such as teleportation, biological research, and advanced weapons, often outside legal and ethical limits. The player takes the role of a newly arrived space marine assigned to routine duties at the base. When a teleportation experiment loses containment, a gateway to Hell is torn open and the facility is overrun, transforming much of the personnel into hostile creatures. Cut off and outnumbered, the marine must fight through the base to survive, uncover what the experiments unleashed, and stop the invasion from spreading beyond Mars.

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Doom (last 3 games)

08.08.2024

A remastered version of the No Rest for the Living made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

08.08.2024

A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

08.08.2024

Hell has invaded Earth, and to save it, you must battle mightier demons with even more powerful weapons. This beloved sequel to the groundbreaking Doom (1993) introduced players to the brutal Super Shotgun, the infamous Icon of Sin boss, and more intense FPS action. A remaster of Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult (which includes new recordings), Improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

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