Console Archives: Nobunaga's Ambition II

10.09.2026
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Nobunaga's Ambition II was released by Koei in 1990 for an 8 -bit home console. In this authentic simulation war game, play as a Sengoku Daimyo (warlord), command a vast array of unique officers, and utilize every strategy and tactic at your disposal to unify all 38 fiefs spanning regions such as Kanto and Chubu. Expanding upon its predecessor, "NOBUNAGA'S AMBITION", this entry features a multi-scenario system with two distinct scenarios, HEX battles expanded to include both open battles and siege battles, and a roster of approximately 400 real historical samurai! Enrich your fief, skillfully lead and manage your unique retainers, and expand your domain through warfare and diplomacy to achieve the ultimate goal of unifying Japan!

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01.12.1988

Nobunaga's Ambition II is the sequel to Nobunaga's Ambition. The setting is 16th century feudal Japan, a period when ruthless daimyo (feudal lords) contended with each other for dominance. Ultimately, the winner in this struggle will become Shogun and hold actual power over the islands, while being nominally subject to the Emperor. The game casts the player as one of the daimyo, allowing them freedom to decide the fate and future of feudal Japan, through diplomacy and ultimately war. The objective is to unify Japan under the player's rule. If the player fails through death on the battlefield, assassination at the hands of a ninja, or through natural causes, they can choose a successor and play on. Functionally, the first job is to let prosper the fief (province) under the player's control through agricultural development and town investment.

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