Clue

31.12.1996
Clue is a full-motion video adaptation of the popular board game of the same name. It is an amalgamation of two earlier CD-i titles where (up to six) players take turns investigating a mansion where a murder happened, uncovering clues and evidence to reveal the assassin. There are three storylines with four difficulty levels, each with a unique solution making it altogether twelve different mysteries: Deadly Patent (from Clue), The Road to Damascus and Blackmail (both from Clue 2: The Mysteries Continue).

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Clue

01.09.1992

In addition to play by the original rules, Clue has an additional mode that allows movement via "points." Each turn begins with nine points and every action the player takes costs points. The player can only do as many things as he has points. For example, moving from square to square costs one point, making a suggestion costs three points. Many players prefer this mode of play as it makes the game more balanced since each player gets the same number of "moves" each turn.

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31.12.1994

Clue (released as Cluedo in Europe) is a full-motion video adaptation of the popular board game of the same name. There are three storylines with four difficulty levels, each with a unique solution making it altogether twelve different mysteries: The Hodded Madonna, Happy Ever After and Deadly Patent. The movement system, where the player moves the cursor to a portion of the screen and clicks on it to move or turn to that direction is similar to the one found in the The 7th Guest. Inside the rooms the screen switches to a 360º panorama that can be scrolled by moving the cursor to its edges. Clicking on clocks starts a flashback video of what happened on the room before the crime was committed. Clicking on suspects brings up the interrogation screen, where they can be inquired about weapons, their alibis, etc. Clicking on secret passages transports the player to another room. Clicking on the bell calls the butler and the accusation menu, where the player chooses the weapon and the murderer. Afterwards, the butler informs if the player made the right choice. A notebook keeps track of all the information collected, and can be accessed at any time. Each of the four difficulty levels have a different number of accusations available (3 on the easiest level, 1 on the hardest one). In the easier levels the room positions are fixed, while in the tougher levels they are random. In each player's turn they can perform two moves, two actions or a action and a move. A move is defined by entering and leaving a room. A action is defined by examining items, interrogating suspects or watching a flashback.

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