Chaos League

06.08.2004
Genre:
Chaos League is a fantasy-based sports management game developed by Cyanide Studios and published by Digital Jesters. It was released in Europe on 8 August 2004 and later in North America on 8 March 2005. The game is a spin on American football, the violence of the Medieval football with no rules and rugby-style of sports yet set in a fantasy world with teams being made up of fantasy races such as dwarves, elves, orcs and undead, along with the use of magic and other fictional elements during a "match". The tone of the game is satirical with comedic color commentary and adverts for fictional in-game universe products. An official expansion was later released in 2005 bundled with the original, titled Chaos League: Sudden Death that added new features and gameplay tweaks. While not a direct video game adaption, Chaos League bears resemblance to Games Workshop's Blood Bowl tabletop board game, which is also about fantasy sports. Cyanide Studios would later develop the video game version of Blood Bowl in 2009, which itself utilizes certain features from Chaos League.

Buy

Expansion packs

01.06.2005

The chaos is back! Chaos League: Sudden Death takes off where the original game left off, improved and enhanced to take the real-time, role-playing strategy sports title into a whole new world of pain. The first rule of Chaos League is simple: there are no rules. The aim of the game stays the same - score as many goals as possible... any way possible. Added to the brutal mix are new races, new grounds, 19 additional hero characters, improved commentary, additional in game options such as auto spell casting... and the ability to beat up the referee! In multiplayer, opponents can goad each other via microphone, and fresh tournament modes can be managed to create almost limitless leagues.

Could be interesting

24.03.2017

Battle Brothers is a turn based strategy RPG mix which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory? The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.

12.09.2013

In Aarklash: Legacy take command of a mercenary squad in search of truth and guide it through countless battles.

17.05.2004

Warlords Battlecry III further expands the Battlecry tradition of featuring persistent RPG-like fantasy heroes with its retinue of loyal followers fighting massive battles in the Warlords' world of Etheria. It is a true sequel to Warlords Battlecry I & II, featuring many familiar races and troop-types, while also adding some new ones into the mix. Warlords Battlecry III continue to perfect its automated feature system, greatly reducing gameplay micromanagement and quickly proving to be the holy grail of RTS games among gamers of the genre. While being a strong RTS outright, there are also numerous activities for players to engage in between battles, such as obtaining titles and awards, trading and purchasing items & retinue members, and even an upgradeable castle to reflect your importance and influence in the world of Etheria. Extra features included in Warlords Battlecry III are specifically geared to please the legions of previous Battlecry players, including the removal of hero and unit caps, the addition of new special abilities for high-level heroes and the creation of an intuitive hero system. All of these features, coupled with new races and hero classes, new spells and items, and new building and dragons meld to form a Real-Time Strategy game that once again raises the benchmark for other games in the genre. Warlords Battlecry III is poised to receive even greater accolades than the previous award-winning titles in the Warlords Battlecry series.

21.02.2019

Bannermen is a real-time strategy (RTS) game, developed by the Swedish studio Pathos Interactive. The game will test your abilities as a battle commander where the main tasks consist of base building, resource management and battling enemy armies. The game takes place in a semi-fantasy medieval world that has been brutally damaged due to decades of war, starvation and natural disasters. The people are in desperate need of a powerful leader that can unite the kingdom. Many tribes claim their right, but there is only room for one banner in the kingdom capital. Command your troops through the war-ridden land, place your banner and let no one stand in your way to fame and glory!

16.04.2019

Anno 1800: Lead the Industrial Revolution! Welcome to the dawn of the Industrial Age. The path you choose will define your world. Are you an innovator or an exploiter? A conqueror or a liberator? How the world remembers your name is up to you.

16.06.2017

Colony Survival is a voxel RTS developed by a two-man team. Build your own colony in a voxel world. Command guards, farmers, miners and other colonists. Defend your colony against the monsters that attack every night.

10.04.2020

Startup Company is a business simulation sandbox game where you’re the CEO of a new company. Your job is to build your very own website and compete against the largest tech giants on the planet!

31.03.2014

Age of Wonders III, like the previous games in the series is a turn-based strategy game set within a high fantasy universe where the player assumes the role of a political-military leader. Gameplay is 4X-based (explore, expand, exploit and exterminate) where players explore the world map, slowly building an empire through colonization, warfare and diplomacy with rival powers. However new to III is the greater addition of role-playing game features, where players must first choose and customize their leader, all options dependant on the player's chosen style of play. There are six available races in the initial release: humans, draconians, high elves, dwarves, orcs, and goblins, all that will determine the race of their empire with each having unique perks and abilities. The leader and empire is further shaped by the choice from skill sets based on traditional RPG classes along with further specializations and skills to select. Each leader class also has access to their own unique units with a distinct visual look based on their corresponding race, each to accommodate their own unique approach to strategy, both in combat and when managing their empire. On release there are six different classes a leader can be. The "Sorcerer" class emphasizes the use of magic for enchantments and summoning powerful units. The "Theocrat" derives from an organized religion based society including zealots followers and the use of holy spells and warriors. The "Rogue" favors less direct approaches to situations, employing stealth, thievery and manipulation aswell as dark magic in diplomacy and warfare. The "Archdruid" channels the power of nature, using it to their advantage by being very self-sufficient and being able to call upon wild creatures. The "Dreadnaught" leads a steampunk styled society, using large industry, machinery and gunpowder-based units like cannons and tanks. Finally the "Warlord" specializes in direct conflict and combat tactics, utilizing effective non-magic based units and abilities. Leaders themselves and separate recruitable hero units will be able to gain experience and level up, while also being able to gain new equipment and powers. Players can also develop their alignment between good and evil based on their player's actions and the cultures the player absorbs into their empire, rather than race like the previous games in the series. Cities themselves provide much of the resources, infrastructure and host to unit recruitment. Independent cities and units not immediately aligned to any player/leader are also present in the world map. Units that come from an unaffiliated city will fight to protect a city's domain, and they won't forget that they're tied to it. Many of these independent settlements aren't cities in the traditional sense, but can be alternative settlements, like a "Giant's Keep" for example. The player can conquer these holdings, which will provide units like a city, or they can absorb them through diplomatic means by paying tribute and diplomatic and/or alignment standing. Quests can also be given to players by independent forces and cities, including but not limited to clearing out wild units, searching for relics and even conquering cities and other holdings. Quests can grant the support of independent forces for player in addition to a reward such as gold or equipment, sometimes with the choice of either given to the player upon completion of the quest. As in the case of the first game in the series, Age of Wonders III offers a story-driven campaign that is playable from two sides, the human-centric Commonwealth Empire and the Court of the High Elves. In addition to the campaign; single-player scenarios, online multiplayer, random map generation and a map editor are also available. The graphics of Age of Wonders III will be presented in 3D instead of the isometric view the series has utilized up to this point.

04.04.2013

Folk Tale is a single-player fantasy village builder RPG game in which you lead a ragtag band of peasants in growing a small settlement into a thriving market town, while dastardly minions plot your downfall. Sound the rallying call and head out into the wilds with parties of heroes and fight back the tide of evil in a game of endless possibilities. Rule with tyranny and oppression, or liberalism and justice. Play as a merciless expansionist hell-bent on destruction, or as a gold-hoarding mercantilist who'll sell their own grandmother. With random events and dynamic story, in Folk Tale you never know how the story will unfold. Folk Tale is inspired by Warcraft 3, The Settlers, Banished, The Guild 2, Majesty 2 and Black and White 2.

27.09.2019

Powered by Frostbite, EA SPORTS FIFA 20 for PC brings two sides of The World’s Game to life - the prestige of the professional stage and an all-new, authentic street football experience in EA SPORTS VOLTA. FIFA 20 innovates across the game, FOOTBALL INTELLIGENCE unlocks an unprecedented platform for gameplay realism, FIFA Ultimate Team offers more ways to build your dream squad and EA SPORTS VOLTA returns the game to the street with an authentic form of small-sided football.

Links

Age Rating

AGERATING_CATEGORY_NULL: AGERATING_RATING_NULL

Companies

Game modes

Platforms