Cat President 2: Purrlitical Revolution
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It's not what you say, it's how you say it. We should talk is a short-form narrative game that will make players think carefully about the words they choose. Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what's on their mind. The combination of words they choose impacts the conversations they have, how genuinely they can connect with their partner, and whether their relationship can survive the night.
As the brand new installment of the popular Mr. Love series, Love and Deepspace allows you to step into a sci-fi world where love knows no bounds. With immersive cutscenes, 3D storylines and interactions, love is truly within reach!
Mark, an average irresponsible high school student, tries to get by and find purpose in a humdrum life of scrolling, cramming, and traffic. He meets friends, both old and new, and embarks upon a seemingly never-ending trouble, until nothing is ever the same again. Until Then is a contemporary adventure game inspired by the Philippines, its lifestyle, and culture. Featuring a smartphone where mechanics of modern living come into play, chat with your classmates and explore the depths of social networks, where your replies and interactions may pose consequences.
In this 2D, narrative-based game, you assume the role of the Grim Reaper... on an office job. Your job is to decide which people are going to live or die. The consequences of your choices are yours to bear, while the mystery of your incarnation awaits revelation!
A twenty-dollar bill, four summers, fifteen years, and a one-of-a-kind life. Our Life is a nostalgic visual novel where you create your own character and grow from childhood to adulthood with the lonely boy next door.
Not For Broadcast is an immersive, narrative-driven propaganda sim set in the control room of a TV Studio in a 1980’s dystopia. Control what the people see and what they don't as the government tightens its grip. Will you censor the news and be rewarded, or fight for the truth and live with the consequences?
Coffee Talk is a coffee brewing and heart-to-heart talking simulator about listening to fantasy-inspired modern peoples’ problems, and helping them by serving up a warm drink or two.
Steins;Gate: Linear Bounded Phenogram/Phenogram of Linear Restraint (STEINS;GATE 線形拘束のフェノグラム Senkei Kousoku no Phenogram?) is a visual novel released on April 25, 2013 containing a mixture of scenarios set during and after the original visual novel's story-line, but in different world lines.
You have two weeks to save the harvest festival! Tend your garden and collect plants for spells and rituals to help the villagers of Flora. After all, if magic isn't for solving everyday problems, what’s the point of a village witch anyway? A cozy story filled with chaos, friendship, and romance!
Can you retain your humanity while fighting against a corporate biotech conspiracy? Play as the young hacker Chloe who confronts political plots as she fights for her friends and her neighbors. Your choices in building up relationships and communities can revolutionize into hope or hostility.