Black Hole Assault
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Could be interesting
Welcome to One Must Fall 2097. This game is an action-fighting game similar to Street Fighter or Mortal Kombat but it has a much more to offer. Once you're into the game, you choose your pilot. Each pilot has different strengths and weaknesses. You may want one that is faster, or that can take a punch or two, or one that just looks good. Each pilot needs a good vehicle, or a robot in this case. You fight other piloted robots. For victory, You gain money, for money, You can buy some upgrades and beat more robots. The economy part of this game is really simple :-), but gives new experience from a simple fighting game. In the background story of the robot-fighting games are multinational corporations. One such corporation, World Aeronautics and Robotics (WAR), runs the entire show. WAR was started as a research institute to provide human-assisted robots for space travel. Their first prototypes were activated in 2009 and were immediately put to use by a conglomeration of companies from Japanamerica to build the first ACTIVE space station. The HAR's were better than conventional robots in that they were completely operated by a single human whose brain controlled the robot's systems via remote. The "pilot" actually "became" the robot for all intents and purposes, but no danger to the pilot was possible. At the end of 21st century You have a chance to write history. You've waited for this night since you were a child. Fifteen years of training will be used tonight. The main prize is waiting...
The sequel to Real Steel World Robot Boxing. In this new entry, you'll take part in battles across quests, with robots that now have 6 unique classes.
Miracle Ropit's Adventure in 2100 is an action platformer featuring the titular robot, piloted by a young girl. When the robot is hit, it will break down and dump the girl out. The girl cannot shoot enemies, and will die after 30 seconds if she cannot restore the robot, which requires special items. The game often requires shooting at or jumping on certain unmarked spots repeatedly, either to uncover secrets or even to make progress in a stage at all. In order to reach the true ending, two loops of the game must be beaten.
Zero Divide: The Final Conflict is a 3D fighting game for the Sega Saturn. It was released exclusively in Japan.
Super Robot Spirits is a 3D versus fighting game for the Nintendo 64, based within the Super Robot Wars line of games. It was released only in Japan in 1998.
Robo Pit is an arena fighter, plain and simple. Well, maybe not so simple. When you start your game, you have to build your mechanical gladiator; choosing the color, body, eyes and legs. While most of your starting choices are purely cosmetic, the legs you choose do slightly affect your game by changing the speed and mobility of your fighter, as well as its special attack.
An new game based on Zoids Wild announced for the Nintendo Switch. A new anime series called Zoids Wild was announced with a toy line arriving first as well as a manga, a phone app and the Switch game.
Virtual-On is set up similar to a Versus fighting game. Two Virtuaroids (Mecha) face each other on a stage. The player(s) use a variety of firearms, explosives, melee weapons, and other techniques to destroy the enemy for a set number of rounds, usually a single battle, or best two out of three rounds, like fighting games. The game is made to be played with a two-joystick setup, known as the twin-sticks. Each stick is equipped with a trigger and a button on top of the stick.
In Nano Breaker's futuristic world, nanomachines, which were originally developed to enrich humankind, suddenly went awry. The machines began to harvest the blood of humans and the iron of buildings in an effort to construct an army of monster machines. In order to combat this threat, you must slash your way through hordes of enemy units to save the world from apocalypse. Equipped with a powerful shape-shifting Plasma Blade, you assume the role of the lone hero, who must defend humankind from the deadly nanomachines.
The King of Fighters: Maximum Impact 2 was released in North America as The King of Fighters 2006, and is a sequel to The King of Fighters: Maximum Impact. MI2 brings you back to the team fighting universe of the KOF with the added spin of using a polygonal engine. All of the characters from the original MI return, and are joined by 4 newcomers and 14 secret guest stars, totaling a whopping 38 characters, each with a unique story mode and dozens of possible costumes. The story this time deals with the appearance of the evil Jivatma in South Town, where all the heroes converge for their own personal reasons. Gameplay changes include the ability to sidestep and super cancel several moves; additional backgrounds and bonus features can be unlocked after beating the story mode, as well as completing the mission mode and time attack challenges