BioShock Infinite

25.03.2013
Critic 93/100
Users 85/100
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BioShock Infinite is the third game in the BioShock series. It is not a direct sequel/prequel to any of the previous BioShock games but takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite features a range of environments that force the player to adapt, with different weapons and strategies for each situation. Interior spaces feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once.
BioShock Infinite takes place in the airborne city of Columbia in 1912, where the player assumes the role of Booker DeWitt, a disgraced ex-Pinkerton agent. Booker has been given the job of finding a mysterious and powerful woman imprisoned in Columbia since birth named Elizabeth in order to wipe his debts away, and the story follows the unlikely duo as they journey to escape the flying city while discovering its twisted secrets.

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12.11.2013

BioShock Infinite: Burial at Sea is a two-part single-player expansion to BioShock Infinite. Burial at Sea primarily takes place in the underwater metropolis Rapture before the events of the first BioShock game. Development of Infinite's downloadable content commenced immediately after finishing the main game. Irrational Games was drawn to returning to the setting of Rapture and using Infinite's gameplay systems to create a version of the city before its ruin in BioShock. Reception to Burial at Sea's two episodes was mixed. While the return to Rapture was generally praised, the first episode drew criticism for its short length and a lack of differentiated gameplay. Reviews for the second episode were more positive, with multiple critics calling Burial at Sea a fitting swan song for Irrational's work on BioShock, as the studio reorganized.

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Bioshock (last 3 games)

15.09.2016

Minerva's Den Remastered is a single player downloadable content for BioShock 2. This additional campaign is a self-contained narrative experience that puts players in the role of another Alpha Series Big Daddy in a previously unexplored section of Rapture. Minerva's Den shows another vision of Rapture within Minerva's Den, a high-technology center of the city, and explores the backstory of the Thinker, a supercomputer responsible for the control of many automatic devices and systems in the underwater utopia, and its creator Charles Milton Porter.

14.09.2016

BioShock Remastered was released as a part of BioShock: The Collection and also available separately for PC. The remastered version has achievements, full controller support, high resolution textures, models and interface, and 4K resolution support.

14.09.2016

BioShock 2 Remastered was released as a part of BioShock: The Collection and also available separately for PC. The remastered version has achievements, full controller support, high resolution textures, models and interface, and 4K resolution support.

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