Armies of Exigo
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The game-concept is similar to "Age of Empires", which is a real-time strategy game. ParaWorld features food, wood, and stone as resources. Food can be picked from bushes, hunted from animals, fished from the sea, or farmed. Stone is located in limited deposits, and wood, cut from trees, is generally scattered throughout a map. Battles can occur on both land and sea. The story takes place in a parallel dimension, where prehistoric life thrives alongside diverse human civilizations that are not technologically advanced. As a result, dinosaurs take the place of traditional wildlife and livestock, though some of the dinosaurs in-game are highly stylized and not necessarily scientifically accurate. Wild-living dinosaurs can be hunted for food, though some are of dangerous and aggressive species and will attack any player unit that wanders too close. Other prehistoric creatures make an appearance as well, for example woolly mammoths are used where other games might feature elephants. Players advance through epochs in order to unlock new technologies and upgrades.
Littlewargame is an HTML5 Real-Time-Strategy game with multiplayer mode and a map editor. It runs completely in your browser without any download, plugin or registration required. Just click 'play' and the game will start right away.
Three Kingdoms: Fate of the Dragon is a Real Time Strategy game based on the Romance of the Three Kingdoms.
Warcraft: Orcs & Humans is the first game in the Warcraft series developed by Blizzard Entertainment. The Orcish hordes are summoned through the dark portal to the peaceful human Kingdom of Azeroth. When the two races meet each other, a terrible war ensues. Only one race can dominate the land. Players can choose to play as either the Humans or the Orcs. There are 12 scenarios for each race with mostly a single objective: destroy the enemy. As with most RTS games of the same era, a lot of time is spent collecting resources and building structures to make/upgrade different types of units.
Run your own kingdom in the legendary Dungeons & Dragons game world. In this remarkable kingdom simulator, your goal is to become Emperor by building and expanding your stronghold in competition against opposing computer-controlled kingdoms.
In this game, you start at the caveman age, then evolve! There are a total of 5 ages, each with its own unique units and turrets. Can you advance faster than your enemy?
Tzar: The Burden of the Crown is a real-time strategy game for the PC published by Take-Two Interactive and developed by the Bulgarian game developer company Haemimont Games. The gameplay is set up in a fictional medieval age. The basic goal is to conquer the neighbouring kingdoms and destroy all traces of them, or destroy their castles, depending on selected playing mode. There are many different buildings and characters you can produce, each depending on which of the 3 races you choose to be: European, Asian or Arabian. The main differences are the types of special buildings available, and the types of troops you can make. There is also a campaign option for single players in which the player must complete specific goals, such as destroying an enemy force, or protecting a citadel from attack. The game also includes a map editor where players can create their own map to play on with strategic rivers, forests, and resources to build their armies with.
In the world of Majesty, you are the ruler of the kingdom of Ardania. At your service are your loyal and somewhat obnoxious subordinates, who have their own minds about how things should be done. Majesty is the only game where your heroes decide on their own what should be done and when, leaving you to try to control them through monetary incentives.
As King, it is your duty to lead your people in their struggle to raise your kingdom from its humble beginnings to a position of power and prestige. War, diplomacy and a burgeoning economy are the means by which you increase your power and expand your influence. A unique Knight-management system will offer you brand new possibilities to enhance your personal strategy.
Cossacks II: Napoleonic Wars is the fourth computer game in the Cossacks series of real-time strategy games, released in Spring 2005 to mixed reviews.[1] This game focuses exclusively on the Napoleonic era, meaning it has a much shorter time span than others in this series, which spanned several centuries. Therefore, fewer technologies can be researched than in other Cossacks games, and there aren't as many different unit types for each country as before. On the other hand, Cossacks II allows a large number of units to be trained and it has many tactical options and an updated graphical engine.