Popular games for collection Fate/Grand Order
Fate/Grand Order is a turn-based role-playing game with some visual novel elements set in the Fate/ franchise, for iOS and Android.
An extra Epic of Remnant chapter, also serving as a collaboration with Fate/Extra CCC.
Chapter 2.5 of Fate/Grand Order.
The second half of Lostbelt 5.
The third out of 4 Ordeal Call chapters, focusing on the Mooncancer class.
Shortly after Chaldea settles in at their new base, an assassin strikes, attempting to poison members of their group. In a desperate bid to save the lives of the assassin's would-be victims, Chaldea makes its way to the third Lostbelt, hoping to find an antidote. They arrive in a land of eternal peace, brought on by the end of all conflict between nations. This land knows no struggle, no tragedy, no fragility...a truly idyllic world. Time passes gently, and the people live comfortable lives. And yet...
Part 2 of Fate/Grand Order, continuing the story after the events of Epic of Remnant. Chaldea must save humanity once again after the Earth is made into a blank, white canvas by a mysterious force called the Foreign God. Seven alternate timelines called Lostbelts have been planted onto the planet's surface, each led by former Masters of Chaldea—the Crypters. With new Chaldea crew members in tow, the protagonist and Mash Kyrielight must defeat each Crypter and their Lostbelt in order to bring back their world and history—"Proper Human History."
Part 1.5 of Fate/Grand Order, consisting of four story chapters that take place between the first two main story arcs of the game. After defeating Goetia and reverting the Incineration of Humanity, Chaldea discovers that four surviving Demon Gods have escaped into four different points in time, bringing about new Pseudo-Singularities that must be resolved before they become major threats to the Human Order.
The final chapter of Cosmos in the Lostbelt.
PlayStation VR game.
An new, original arcade game based on the FGO experience. This gacha based, card game, action RPG combines hack and slash arcade gameplay with card game elements to bring you a 3v3 PVP arena fighter you or your wallet will never forget.
This is the prelude to Cosmos in the Lostbelt No.4. Headquarters has fallen eerily silent, now almost empty following an attack from the outside. Master is called urgently to the Control Room, and along with the single Servant who managed to escape harm, Rayshifts to determine the cause. They arrive in mid-seventeenth century Japan—the Edo Period. In the deepest reaches of Edo Castle, the epicenter of the issue, the silent abnormality still grows. The castle's Ooku, a realm detached from the rest of the world, has transformed into a bottomless labyrinth brimming with sinister mystery. The party roams the endless paths of the luxurious osuzurouka, the "corridor of bells," in search of an exit.
Fate/Grand Order Waltz in the Moonlight/Lostroom is a rhythm-based mobile game based on Fate/Grand Order, released as part of the game's 5th year anniversary campaign.
The seventh chapter of Observer on Timeless Temple.
Part 1 of Fate/Grand Order, consisting of nine main story chapters. In the near future, the Chaldea Security Organization is tasked with saving humanity from an extinction-level event called the "Incineration of Humanity." As the last Master of humanity, the protagonist and their Servant, Mash Kyrielight, are sent back to seven distorted points in time called Singularities in order to retrieve the Holy Grails sustaining these anomalies and investigate why humanity is being targeted.
"Chosen by the Staff of Selection, the savior, guarded by travelers from afar, shall reach the throne." The key to the conquest of Britain is the defeat of Morgan, ruler of the Lostbelt. The Song of Prophecy foretells her downfall once the Child of Prophecy journeys to ring the six Bells of Pilgrimage, protected by the six clans. Also mentioned is a foreign mage-Chaldea's Master-who has been witnessed at the Child of Prophecy's side throughout Britain, giving credence to the divination. Having earned an audience with the High Queen by warding off a Calamity, the party sets their sights on the fae capital-Camelot, the city of sin. Prophecy and calamity. Faeries and humans. What end awaits at the crossroads of fate once myriad expectations come into play?
The second out of 4 Ordeal Call chapters, focusing on the Avenger class.
The first half of Lostbelt 5.