Popular games for collection Densha de Go!

29.09.2005

Densha de Go! Pocket lets players drive simulated commuter trains in Japan, picking up passengers and adhering to schedules. Densha de GO! Pocket: Yamanotesen-hen is a split port of the Densha de Go! Pocket line to the PlayStation Portable, all of which are based on parts of Densha de GO! FINAL: - Densha de Go! Pocket: Yamanotesen-hen (loosely translated to "Go by Train! Pocket: Yamanote Line Edition") was released on September 29, 2005, including only the Yamanote Line.

01.10.2000

Taito's 13th entry in its train simulation series, this one focused on electric trams and light rails. Ganbare Unten-shi!! (loosely translated to "Good Luck, Driver!!") is an electric train driving simulation game developed and released by Taito for arcades in Japan on October 2000. A spin-off of the Densha de Go! series (and using the same engine as Densha de Go! 3 Tsuukin-hen), Ganbare Unten-shi!! focuses on light rail transit with two routes: the Enoshima Electric Railway and the Iyo Railway. While much of the game is the same as the main series, it modifies the braking and throttling controls for added precision and adds controls for operating the vehicle's doors. Due to street traffic, maintaining a timetable is not as strict as previous entries and the time-based penalty system is replaced with a "lives"-based one. The game was later ported to both the PlayStation 2 (on July 25, 2002) and PC (by Unbalance on June 5, 2003) as Densha de Go! Ryojou-hen (loosely translated to "Go by Train! Emotional Travel Edition"). This version features features an updated graphics engine (based on Densha de Go! Shinkansen) and adds four additional routes: two from the Keifuku Electric Railroad and two from the Hakodate Transportation Bureau.

19.01.2006

Densha de Go! Pocket: Chuuousen-hen (loosely translated to "Go by Train! Pocket: Chūō Line Edition") was released on January 19, 2006, including only the Chūō Main Line. It is a split port, based on the Chuuoo Line portions of Densha de GO! FINAL.

20.09.2001

Densha de Go! Shinkansen: Sanyoushinkansen-hen (loosely translated to "Go by Train! Shinkansen: Sanyou Shinkansen Edition") is an electric train driving simulation game developed and published by Taito for the PlayStation 2 in Japan on September 20, 2001. It was later ported to the PC by Unbalance on December 13, 2002. A spin-off of the Densha de Go! series, Shinkansen focuses on the titular high-speed rail line San'yō Shinkansen (through the entire route both ways, between Shin-Ōsaka and Hakata). The game was later ported to the Wii as Densha de Go! Shinkansen EX: Sanyoushinkansen-hen (loosely translated to "Go by Train! Shinkansen EX: Sanyou Shinkansen Edition") on March 1, 2007. This version features a new "Kids Mode" utilizing the Wii Remote's motion control.

19.04.2012

Card de Renketsu! Densha de GO! is a train simulator arcade game by Taito released on April 19, 2012 for the 15th anniversary of the Densha de GO! series. For the first time in the series, the player uses cards to compose his train.

01.10.2000

Densha de Go! 3 later received an update to the Arcade release on October 2000, known as Densha de Go! 3 Tsuukin-hen: Daiya-kaisei (loosely translated to "Go by Train! 3 Commuting Edition: Diagram Revision"). This version updates some minor things, including the timetable and scoring calculation. It is the last arcade entry in the series in 14 years, prior to Densha de Go!! The original version was later ported to the PlayStation 2 on March 15, 2001, while the Daiya-kaisei version was later ported to the PC by Unbalance.

23.03.2000

Kisha de Go! is an offshoot of the Densha de Go! series. This version of the game allows players to drive a steam train, rather than an electric train like the other entries. The coverage included portions of the Keihin-Tōhoku Line, Shin'etsu Main Line and Ban'etsu-Sai Line. The controls were made slightly more complex to reflect steam operation.

27.05.2004

Densha de Go! Final (loosely translated to "Go by Train! Final") is an electric train driving simulation game developed and published by Taito for the PlayStation 2 in Japan on May 27, 2004. It was later ported to the PC by Unbalance on December 17, 2004. Part of the Densha de Go! series, Final features a significantly upgraded graphics and audio, a revamped penalty system (using a point-based system from Densha de Go! Ryojou-hen and Densha de Go! Shinkansen), a combo-based scoring system, an improved Navigation System display, and unlockable route extensions. In addition to standard play, the game includes an alternate play-style where players can instead (or alongside the driver player for two-player multiplayer) act as the train's conductor. Train Conductors must open and close the train doors at the correct time, choose the next correct station to stop at, and make in-car announcements. The game includes four routes: the Yamanote Line, the Chūō Main Line, the Osaka Loop Line, and the Tōkaidō Main Line. Playable in both directions, it features the entirety of the Yamanote Line and Osaka Loop Lines, the Rapid section of the Chūō Main Line between Tokyo and Takao, and the section of the Tōkaidō Main Line between Kyoto and Kobe. This version of the game was later ported to the PlayStation Portable in piecemeal, all part of the "Densha de Go! Pocket" line of releases: - Densha de Go! Pocket: Yamanotesen-hen (loosely translated to "Go by Train! Pocket: Yamanote Line Edition") was released on September 29, 2005, including only the Yamanote Line. - Densha de Go! Pocket: Chuuousen-hen (loosely translated to "Go by Train! Pocket: Chūō Line Edition") was released on January 19, 2006, including only the Chūō Main Line. - Densha de Go! Pocket: Osakakanjousen-hen (loosely translated to "Go by Train! Pocket: Osaka Loop Line Edition") was released on March 30, 2006, including only the Osaka Loop Line. - Densha de Go! Pocket: Toukaidousen-hen (loosely translated to "Go by Train! Pocket: Tōkaidō Line Edition") was released on July 27, 2006, including only the Tōkaidō Main Line. To celebrate the series' 20th anniversary, the game was later released as a standalone plug-and-play unit on February 8, 2018 as Densha de Go! Plug & Play.

25.10.2002

Densha de Go! Professional-shiyou 2 (loosely translated to "Go by Train! Professional Specification 2") is an electric train driving simulation game developed and published by Taito for the PlayStation 2 in Japan on October 25, 2002. It was later ported to the PC by Unbalance on April 30, 2003. The sequel to the 1999 home console entry in the Densha De Go! series, Densha de Go! Professional-shiyou, Professional-shiyou 2 features a graphical upgrade and a new set of real-life train routes: the Shōnan-Shinjuku Line, the Tsurumi Line, the Kosei Line, the Seto-Ōhashi Line, and the Nagasaki Main Line to Sasebo Line. One new feature added to the series is the ability to save and resume route progress, and to start progress from a designated station.

04.03.1999

Densha de Go! is a 1997 train simulator arcade game developed and published by Taito in Japan. Players are tasked with guiding a train to its destination under a time limit while managing its acceleration and speed limitations. It features real-world train stations and train lines from Japan, including the Yamanote Line and Keihin-Tohoku Line. The game was ported to several home consoles, including the Nintendo 64 and PlayStation. The concept for Densha de Go! was inspired by designer Akira Saito's personal fascination with Japanese train lines and railroads. He wanted to create a game that allowed players to familiarize themselves with driving a train. The controls were his primary focus as he wanted them to be accurate and responsive, and to mimic the controls of a real train—his father worked for the Kyoto City Transportation Bureau Facilities Division, which made this easier to accomplish. Saito included real-world railroads and trains to appeal towards other railroad enthusiasts, thinking that it could also attract more "ordinary" players for its realistic, familiar theme. As arcades at the time were dominated primarily by racing and fighting games, he believed its unique concept could make it stand out. Ports for the Game Boy Color and WonderSwan were published in 2000.

31.03.1998

Densha de GO! EX is an expanded version to the original, that adds an additional route to the Arcade version, where a section of the Sagano Line that was skipped in the original is fully playable. A Sega Saturn port was based on this version of the arcade original was also released.

27.07.2006

Densha de Go! Pocket: Toukaidousen-hen is a split port of the Densha de Go! Pocket line to the PlayStation Portable, all of which are based on parts of Desha de GO! FINAL: - Densha de Go! Pocket: Toukaidousen-hen (loosely translated to "Go by Train! Pocket: Tōkaidō Line Edition") was released on July 27, 2006, including only the Tōkaidō Main Line.

30.03.2006

Densha de Go! Pocket: Osakakanjousen-hen is a split port of the Densha de Go! Pocket line to the PlayStation Portable, all of which are based on parts of Desha de GO! FINAL: - Densha de Go! Pocket: Osakakanjousen-hen (loosely translated to "Go by Train! Pocket: Osaka Loop Line Edition") was released on March 30, 2006, including only the Osaka Loop Line.

30.07.1999

The Nintendo 64 version of Densha de GO! 2 Kousoku-hen was released as Densha de GO! 64. It added both a new Beginner mode and Voice Recognition Unit compatibility.

17.02.2005

Mobile Train Simulator + Densha de GO!: Tokyo Express Edition is a PlayStation Portable port of the 2003 PlayStation 2 game Train Simulator + Densha de GO!: Tokyo Express Edition. The game uses full-motion video from the train driver's perspective and features two gameplay modes, with the display, controls, and gameplay mechanics of either series. It features three routes from the Tokyo Express Electric Railway (better known as Tokyu): the Toyoko Line, the Den-en-toshi Line, and the Oimachi Line.

01.03.2007

A spin-off of the Densha de Go! series, Shinkansen focuses on the titular high-speed rail line San'yō Shinkansen (through the entire route both ways, between Shin-Ōsaka and Hakata). The game was later ported to the Wii as Densha de Go! Shinkansen EX: Sanyoushinkansen-hen (loosely translated to "Go by Train! Shinkansen EX: Sanyou Shinkansen Edition") on March 1, 2007. This version features a new "Kids Mode" utilizing the Wii Remote's motion control.

30.01.2003

The player can choose from a variety of tracks and trains and will then have to drive the train to the designated stations while sticking to the tight schedule, stopping exactly at the marked positions, obeying all signs and signals, and ensuring passenger safety and comfort. Whenever the player makes a mistake, points are deducted from a counter which at the start of each round is initialized to a value depending on the selected difficulty. If it reaches zero, the game is over. This title features, among others, the Yamanote Line around Tokyo, and parts of the To-kaido- Main Line.

31.12.1998

Densha de Go! 2 Kousoku-hen is a train driving simulation game. It was released in the arcades in Japan in 1998. It was ported to PlayStation, Nintendo 64, WonderSwan, Neo Geo Pocket Color, Windows, Dreamcast, and Game Boy Color. The Nintendo 64 version was titled Densha de Go! 64.

07.10.1999

Densha de Go! 2 Kousoku-hen is a train driving simulation game. It was released in the arcades in Japan in 1998. It was ported to PlayStation, Nintendo 64, WonderSwan, Neo Geo Pocket Color, Windows, Dreamcast, and Game Boy Color. The arcade version was also ported to Neo Geo Pocket. The PS1 version was also ported to WonderSwan and Game Boy Color.

01.09.1998

This version is a celebratory release from Taito for having 3000 active Densha de Go! 2 arcade units nation-wide in Japan, titled Densha de Go! 2 Kousoku-hen 3000-bandai. It adds eleven new routes and several new train models. Upgrade kits and new cabinets were made available in August/September 1998. This version was ported to Dreamcast and Windows PC in 2000. It also serves as the basis for 1999's Densha de Go! 64.

20.12.2006

The first PS3 installment of Ongakukan's Train Simulator series. It features three different rail lines - JR East's Chuo Line between Mitaka and Tokyo, the Keihan Electric Railway's Main Line between Demachiyanagi and Yodoyabashi, and the Chicago Transit Authority's Brown Line between Fullerton and the Loop. In a first for the series, it features full HD video, as well as the ability to view the train from an external viewpoint. In addition, the game also features a "Densha de Go!" mode emulating the gameplay of that series.

31.12.1999

RC de Go! is an arcade racing video game developed by Taito Corporation, first released to Japanese arcades in 1999 for Taito's G-NET system. It was later released for the PlayStation, with publishing in North America and PAL territories handled by Acclaim Entertainment.

18.12.2003

Train Simulator + Densha de GO!: Tokyo Kyuukou-hen is an train driving simulation game. It is a crossover between Ongakukan's Train SImulator series and Taito's Densha de GO! series. It uses full-motion video from the train driver's perspective and features two gameplay modes, with the display, controls, and gameplay mechanics of either series. It features three routes from the Tokyo Express Electric Railway (better known as Tokyu): the Toyoko Line, the Den-en-toshi Line, and the Oimachi Line.

01.03.2000

Densha de Go! 3 Tsuukin-hen (loosely translated to "Go by Train! 3 Commuting Edition", also known as "Let's Go by Train! 3") is an electric train driving simulation game developed and released by Taito for arcades in Japan on March 2000. The sequel to the 1998 game Densha de Go! 2 Kousoku-hen, Densha de Go! 3 uses updated arcade hardware for improved 3D graphics (such as a higher-resolution user interface and improved models for both the trains and environment) while revamping the scoring calculation, adding online leaderboards, adding multiple time-of-day options (including morning, noon, evening, and night), and including two additional game modes ("Family Mode" for beginner players and "Tetsujin Mode" for advanced players). It features a new set of real-life train routes, including the Sasaguri Line, the Kagoshima Main Line, the San'yō Main Line, the San'in Main Line, the Chūō Main Line, and the Chūō-Sōbu Line. The game later received an update on October 2000, known as Densha de Go! 3 Tsuukin-hen: Daiya-kaisei (loosely translated to "Go by Train! 3 Commuting Edition: Diagram Revision"). This version updates some minor things, including the timetable and scoring calculation. It is the last arcade entry in the series in 14 years, prior to Densha de Go!! The original version was later ported to the PlayStation 2 on March 15, 2001, while the Daiya-kaisei version was later ported to the PC by Unbalance. The PS2 version also included a demo of Densha de Go! Shinkansen on a bonus disc, and later received a re-release (sans demo) as part of D3Publisher's Simple 2000 series of budget games, as Simple 2000 Series Vol. 22: The Tsuukin Densha Utenshi - Densha de Go! 3 Tsuukin-hen, on March 27, 2003.